ATOM RPG

ATOM RPG

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imminence Jan 14, 2019 @ 6:46am
About Katya and some other questions <SPOILER>
Just wonder, if there is anything to do with Katya. So far I've done this:

1) Helped her to become town mayor
2) Helped the old guy to fix his car
3) Told Katya that he is dead

After that she said something about "...must think, talk later..."

When I came back she was kind of mean, telling me to go out and kill stuff, "because that's what I like to do." Since then there is just "..I'm too busy." on the dialogue screen an I can only say "good bye".

I did the strategist-stuff and prevented her town from being destroyed by slavers and finally I've found the mob who was reponsible for her father's death, killed him and went beck to her. Nothing has changed, she is still "too busy."

So, is there anything else to do or can I forget about this?

Addiction

Once I became addicte from using stims. Even when I used the expensive "apomorphine" the addicrion itself was not cured, just the withdrawal syptoms.

Now it happened again: Addivte to stims. I used again the apomorphine, but this time it cured the addiction, too.

So, is it again a question of luck if it cures everything?


"Initiative"

What exactly influences "initiative", meaning: When I get ambushed on the road map, who shoots first?

Examples:

1) Ambush: I have time, can walk to a good position and snipe one of the mobs

2) Ambush: I am encircled by mobs, all in a good position, they start to shoot, stab, whatever.

Fortunately they prefer to blow up themselves, because when 2) happens, on handgranade would be enough to wipe the entire team, thanks to the non existent formation-option
and the unwritten law

"Whenever you enter enemy-areas, do this in a massive cluster, as much crammed together as possible".

So, what is to do to make 1) happen?

NOTE: My ATT is 8, my SEQ is 11 (circus perk) and my stealth is 70.
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Showing 1-4 of 4 comments
Neyreyan_Youtube Jan 14, 2019 @ 11:32am 
1) Yeah, that's enough for Katya and Otradnoye to be succeful after the good ending
2) never used it, i have the morphine doctor and a decent first aid skill and that does wonders for the addictions, if you level it enough it's perfect. No need to use a 1.000 rubles item if you can wait it out, the system has flaws

3) The devs know this but if the bandits engage first they attack first, if you attack first you attack first.
The devs will fix some of these problems in 1.07
People with the SEQ perk are still not geting first attack....so there are flaws and bugs.
The game is centered around the Pretorian armor perks for companios now...because of the Seq problems
imminence Jan 14, 2019 @ 12:55pm 
Thx :)

Please help me with an small thing: What is the SEQ-perk?

Especially point 3) of your answers are

a) disillusioning for now
b) giving hope for later

The question is, WHEN this fabled 1.07 patch will finally be released.
Neyreyan_Youtube Jan 14, 2019 @ 1:49pm 
it's a perk that gives 20 sequence and they are still not starting the first turn so they still got ambushed and their turn was after the bandits wich is sad because some deaths/fails are unavoidable but i said, these things should be fixed with the new patch in a couple of days:D something like 2-4 days away from patch, should be this week
imminence Jan 14, 2019 @ 3:32pm 
Oh, now I found this perk.... when someone wants to use rifles or other ranged weapons that would be certainly a long way to go.

I guess, I'll wait till this patch comes out to see, what it does.

Currently at level 14, roaming around that Old Castle I just watched, how my companions killed my melee guy, although I micromanaged them by giving battle orders and although they have 150 in their weapon skills (one rifles, the other pistols).

I do hope that there will be something in regard of friendly fire or at least kind of formations.
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Date Posted: Jan 14, 2019 @ 6:46am
Posts: 4