ATOM RPG

ATOM RPG

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mayrc Jan 12, 2019 @ 5:02pm
How many Classes and skills pls?
Can anyone tell me? I am realy hatet the classes system in wasteland because once you figure out combat system and AI then there are always superior builds and it lacks diversity then.
Originally posted by Hurodrik:
Originally posted by mayrc:
Thank you.... and same is for companions i guess... do you have full control over them?

No, they went the way of the classic Fallouts on this mechanic. With the difference you can give them instructions while on your own turn, by telling them to be agressive or defensive, attack this or that target, and so on.
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Neyreyan_Youtube Jan 12, 2019 @ 5:16pm 
What? here you have to use guns, speech and some barter +lockpick. sometimes others but not often.
Classes.....well, i have a build that works for all possible classes, i mean you don't have a lot of diversity but you have a lot of options to branch out with certain quests, special items or just being a good guy
https://www.youtube.com/watch?v=a7G_2GUVLJQ&t=2s
mayrc Jan 12, 2019 @ 5:47pm 
so how many character classes are there.... the video didnt show anything
UncleSlam Jan 12, 2019 @ 5:55pm 
There are no classes. Your character has access to all skills and attributes that you assign points to as you wish.
mayrc Jan 12, 2019 @ 6:34pm 
Originally posted by LethalBurst:
There are no classes. Your character has access to all skills and attributes that you assign points to as you wish.
Thank you.... and same is for companions i guess... do you have full control over them?
The author of this thread has indicated that this post answers the original topic.
Hurodrik Jan 12, 2019 @ 7:40pm 
Originally posted by mayrc:
Thank you.... and same is for companions i guess... do you have full control over them?

No, they went the way of the classic Fallouts on this mechanic. With the difference you can give them instructions while on your own turn, by telling them to be agressive or defensive, attack this or that target, and so on.
mayrc Jan 13, 2019 @ 5:17am 
Ok that means you are fighting more the AI of your OWN people than the enemy.
I guess i can skip this one then. Realy wantet to play a new RPG and i am open to new mechanics. But this was proven bad so often in so many Titles that is save to say this sucks.
grraf Jan 13, 2019 @ 5:43am 
Originally posted by mayrc:
Ok that means you are fighting more the AI of your OWN people than the enemy.
I guess i can skip this one then. Realy wantet to play a new RPG and i am open to new mechanics. But this was proven bad so often in so many Titles that is save to say this sucks.
Lol amigo just skip watch trough some yt replays and decide if its smth u may like... in this game's defence its got quite a big amount of content and has the ability to freely roam the lands and the viability of builds can realistically be boiled down to this:rifleman/autofire arms/crafter with support skills... maximum party size is 5(2 of wich are melee builds rather hard to keep alive when the burst capable weaponry encounters rack up towards the end game)... while the ai isn't great is decent as u can issue orders to yr companions to follow ranging from the avoid to pursue and in combat(only on yr turn) u can tell each one where to move&who to target, also they are smart enough to use steams to self heal in battle if they have it on their inventory... theyr perk&skill points alocation is up to u to distribute as soon as u recruit them...
PS:there are aditional ai improovements &content currently in the works based on a message i got from a dev regarding the current state of the ai tactics...
Last edited by grraf; Jan 13, 2019 @ 5:44am
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Date Posted: Jan 12, 2019 @ 5:02pm
Posts: 7