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Pistols are a good solution because the devs programmed the game a certain way and i hope they change that.
Other than that light machineguns do the most damage if their bullets hit, the sniper rifles can do a ton of critical damage and aimed shots, the assault rifles are very reliable and cost effective, the shotguns are good for non armored enemies
AP rounds are very usefull but there are some enemies who seem to be cheating on their armor stats so later on they are necesary.
It's also about your build and your skills, if you have high atention hiting stuff won't be a problem but with high skill, stats and some perks + drugs the other guns are just destroying enemies like doomguy is destroying demons
In contrast to the classic Fallouts, Jagged Alliance etc. is AP-ammo in this game the better choice, no matter what armour the enemy has.
The percussion revolver is currently a bit OP, but together with AP-ammo the better choice, until the devs will eventually decide to nerf it.
Right?