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https://steamcommunity.com/app/552620/discussions/1/1744480966989874953/
The posters are saying that the old save editor and the unzip/rezip method both don't work anymore.
The other method is harder, but is the only way to edit your character beyond console commands. First backup the save you want to edit. Now extract the file from the .as save file. Then you have to be careful with editing this file, it is all of the .dat files from above smushed into one. I have had success with a hex editor. You can change single numbers, say a 1 to a 9, but if you make that a 10 your game won't load unless you remove another number somewhere. So If you want to have 10 luck, you will have to find a number to delete within your same character file. If you add an entry, you have to delete an entry and vice versa. Deleting a point from toxicity or hunger is safe. If you want to change attributes and skills, you have to find the player file and the save file. The easiest way I have found to do this is to search for your number of experience points - it is usually unique for your character and your followers if you have played for long.
Once you have made some changes, save that file, open your zip and just replace the old file with the new one. 7zip makes this process very easy.
I've been able to get extra followers, change their models, hair, stats, respec myself, add equipment.
This method doesn't seem to work anymore, .as is a gzip-ped file which looks like a combination of several data blocks, some JSON, some binary. Need proper tool to deal with binary files without corrupting the save.
Ok, I figured out why my initial attempt didn't work - I have repacked the .as archive back incorrectly the first time. It needs to remain in a gzip format. Now it worked. Can't change total number of bytes in JSON block probably (though I didn't try), but it's good enough for small fixes to recover from a broken character build 30 hours in-game :)
But how compress it back need be clarified.
EDIT: Sigh, file type shown is AppleSingle, lol.
It seems be a port of 7zip, it's free on the site, to support get it from App Store at a small price.
To uncompress the ".as" save file, the utility system works fine. You get a json file, TextEdit seems fine to edit it.
Then compress it back with keka, use gzip, normal compression. You can even set default action to compress. Then rename the .gz file into .as.
EDIT: If the method seems valid, right compression, the generated file working fine, I still couldn't do any change to the file before to compress it again. So no edit on Mac, not sure why.
Have you tried this website?
https://atomeditor.azurewebsites.net/
A guy/gal called 3dfx suggested it in another post.