ATOM RPG

ATOM RPG

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Joar-boy Dec 28, 2018 @ 12:17am
Strenght requirements for rifles
I feel it's a bit odd that the strenght requirements for rifles are so high. Would you really need 5 in strenght to handle a Hunting Rifle?

My char has lower than that. What's the penalty?
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Showing 1-15 of 17 comments
Sisyphus Dec 28, 2018 @ 12:23am 
Accuracy. It isn't a big deal and you can boost str, either through the gym or consumables.
wizard1200 Dec 28, 2018 @ 2:47am 
It limits the number of character builds.
Skaldy Dec 28, 2018 @ 3:09am 
depending on the caliber, rifle weight and your general knowledge about shooting firearms some firearms require physical conditioning. I mean as an ex-military i would call it endurance but in terms of strenght, think it like this: You are carrying 2-5 kg (depends on firearm) 24/7 so it is logical in a way STR is required.

Shot percentage penalty is only thing which you can also dish out with high skill values. Also there are couple of ways to increase these stats. Other than that there is also a perk which disables STR req. for automatic rifles.
Last edited by Skaldy; Dec 28, 2018 @ 3:10am
wizard1200 Dec 28, 2018 @ 3:17am 
Originally posted by Skaldy:
Shot percentage penalty is only thing which you can also dish out with high skill values. Other than that there is also a perk which disables STR req. for automatic rifles.

Yep, but without knowing the exact penality per missing STR point it is difficult to select the correct STR for your character build. With the current perk system (low amount of perk points, increasing cost of all perks) selecting this perk limits your build options very much.
Last edited by wizard1200; Dec 28, 2018 @ 3:19am
Skaldy Dec 28, 2018 @ 3:18am 
Originally posted by wizard1200:
Originally posted by Skaldy:
Shot percentage penalty is only thing which you can also dish out with high skill values. Other than that there is also a perk which disables STR req. for automatic rifles.

Yep, but without knowing the exact penality per missing STR point it is difficult to select the correct STR for your character build. With the current perk system (low amount of perk points, increasing cost of all perks) selecting this perk limits your build options very much.
well generally speaking 6 STR is enough for most of the guns. I mean if you wanna go full rambo you need 8 i think.
tharlis Dec 28, 2018 @ 3:30am 
SPOILER:









in the roaring forrest (soutwestcorner of the map), you can enter a cave (take 1 Rope with you to climb down and one rope for the cave). In the cave you will find a serum wich can boost ONE of your stats with +1
Last edited by tharlis; Dec 28, 2018 @ 3:30am
La Bourlingue Dec 28, 2018 @ 3:41am 
Culprit is 5-6-8 the weapons worth being called weapons use that strength fork. I play with 8 so I'm never locked out of handling any weapons ever and pack maximum ammo. THere's a light machine gun & the vintorez that are very low strength for their power (6 and 5 each) Also the HK assault rifle is 5 or 6.
But the real things like snipers, unique "legendary weapons" and naaaasty burst weapons are 8.

I agree the perks distribution sucks terribly and just make me sigh is despair. It makes no sense and feels so anticlimactic, so much so that I just disregarded perks and beat the game without it since I was playing Child prodidy. I never had enough points to get proper perks anyways. like I rerolled to before the ending to continue playing, I will be able to invest in my 2nd combat perk in.....double my level. I'm glad I spec combat properly stat wise.
Don't rely on perks for any build especially bypassing strength req, right now, the perkpoint system is so bad that it should be disregarded entirely. By the time you'll get any meaningfull perks you'll have the game beaten.

besides I think you get less perk point the higher the difficulty. at least it was like that at some point.
Last edited by La Bourlingue; Dec 28, 2018 @ 3:42am
wizard1200 Dec 28, 2018 @ 6:20am 
Originally posted by La Bourlingue:
I agree the perks distribution sucks terribly and just make me sigh is despair. It makes no sense and feels so anticlimactic, so much so that I just disregarded perks and beat the game without it since I was playing Child prodidy. I never had enough points to get proper perks anyways.

Don't rely on perks for any build especially bypassing strength req, right now, the perkpoint system is so bad that it should be disregarded entirely. By the time you'll get any meaningfull perks you'll have the game beaten.

Good points. That makes Child Prodidy (sadly) much more interesting.
imminence Jan 12, 2019 @ 2:06pm 
M 60 has roughly 10.5 KG
MG 3 has ~11.5 KG
Barrett M82 ~ 13.5 KG
Dragunov SVD 4.7 KG

...and so on. I myself fired the German MG 3 and the US M 60. It's simply not possible to handle these weapons with very low STR, even less when shot from the hip.

It's absurd to think about a chick with small frame (Fallout perk) and STR 3 shooting, standing from her shoulder... better she turns her butt in direction of the enemy and acts as bullet herself...

In so far STR-requirements are more than justified. But - as ever - some are definitely questionable, like those for the hunting rifle.
Kaerius Jan 12, 2019 @ 3:27pm 
I think 5 for a hunting rifle is reasonable. I've actually shot hunting rifles, standing up, and it takes strength, when I was a teenager I struggled, and it was difficult to be sufficiently stable to aim, and even then those were some large figure eights.

Don't get me wrong, weaker people can shoot hunting rifles, just not standing. Need a rest of some kind, or to lie prone. I shot 5cm groups at 200 meters with a 6.5 Swede when I was 14... from prone.
Neyreyan_Youtube Jan 12, 2019 @ 3:55pm 
keep in mind that in combat you have to hold the rifle for minutes in a row and even run with it, the combat here is too simple so you will have to use the gun for more than 2 minutes and that's hard. There should be more penalites for not meeting the requirments to use the guns
Last edited by Neyreyan_Youtube; Jan 12, 2019 @ 3:55pm
imminence Jan 12, 2019 @ 4:06pm 
My fault - I always confuse the hunting rifle with BB guns or small bore rifles... :)
Skaldy Jan 12, 2019 @ 7:40pm 
Originally posted by imminence:
M 60 has roughly 10.5 KG
MG 3 has ~11.5 KG
Barrett M82 ~ 13.5 KG
Dragunov SVD 4.7 KG

...and so on. I myself fired the German MG 3 and the US M 60. It's simply not possible to handle these weapons with very low STR, even less when shot from the hip.

It's absurd to think about a chick with small frame (Fallout perk) and STR 3 shooting, standing from her shoulder... better she turns her butt in direction of the enemy and acts as bullet herself...

In so far STR-requirements are more than justified. But - as ever - some are definitely questionable, like those for the hunting rifle.
Are you talking about non-bipod setup firing? I used MG 3 in army and it is impossible for me to fire it without setting it up.
imminence Jan 13, 2019 @ 7:40pm 
The training with the MG 3 was exclusively with bipod and mounted (Lafette).
We never trained hip fire with it.

I can understand why:
Once we trained hip fire with the G 3 and it was the most disastrous result ever: The entire company hit for almost nothing. The recoil was too strong, so that the rifle almost immediately after pulling the trigger shot literally vertically into the air :))

Some better trained sergeants showed us how to "tame" it, but mentioned, that this requires long training, for which we hadn't the time.

In other words: As nice it may look in such a game or in action-movies, it's ....hard.
With "small frame" and low STR at least close to useless if not impossible at all.
Last edited by imminence; Jan 13, 2019 @ 7:41pm
InEffect Jan 13, 2019 @ 7:59pm 
Overcapped accuracy has good benefit in terms of crit chance so it's not advisable to compensate str with skill.
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Date Posted: Dec 28, 2018 @ 12:17am
Posts: 17