Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Is it still the tutorial? I don't know how you can fill your inventory in just minutes somewhere else. If so, don't worry about it, you won't be able to keep any of them.
Don't carry around logs, bricks and glass bottles. They are heavy and sell for nothing. If you are like me, and pick up everything, you do need a stash somewhere. Any container will do except dumpsters, they are the only containers that reset afaik. Even containers with owners are ok so long as the owner is not nearby.
Don't sell scrap and waste paper. They are quite valuable, and It's not about monetary value. Keep other crafting materials as you see fit.
If you find there's no stores that can buy your stuff (and you will), walk around the cities until you encounter caravans. Northwest of KRZ is the best place to do this but I may be wrong.
Pick first companion fast. Craft a base backback, get a backback, then a better backback as fast than possible. Rescue the factory prisoner and get the reward.
From a longer perspective, pick other companions asap and take care not miss Alexander, get the base fast to train, there's a unique helm STR+1, get the car asap.
Ok for flushfire suggestions, but because of low STR, don't bother also on scrap and paper (one is very heavy and the other is heavy) until you have at least a companion. Eventually drop stuff on ground you'll get it later except if it's a random encounter. For example drop heavy stuff close to trashcans, put in some stash other stuff you want keep or sell later.
And yes, at Peregon you can do caravanscamming with rest and food you can eat without firecamp.
Generally speaking, combining/crafting items may be a way to reduce the weight and increase the value of what you are carrying. Salt and raw meat/fish is another example. The weight reduction doesn't work for everything, though. Crafted weapons and armors may be as heavy as the starting parts (I didn't check, just a general impression)
If you find magnifying glasses, bandana/scarfs, gunpowder, or fangs, keep them and stash them. You'll need some for crafting or for quests.
Scrap metal is heavy but very useful for crafting, notably as a way to get your first weapons and armors. Some compromise will have to be reached...
Oh, I fully agree.
It's just that, at the moment, my PC had stockpiled over one hundred wastepaper units and I'm getting back more ammo from bad guys than I used shooting them, so I'm sort of past-scarcity, ammo-wise...
I never stashed fang or anything for quests, and never had problem with that. The boredom collect quest I never done is the quest relative to paper, too many to collect.
If you don't scamload the crafting, craft for money can require put a significant amount of point in Crafting.
Craft yourself ammo safely should not require much points in Crafting skill. I don't remind well, but it's perhaps the same for joint and ciggy.
The worthy crafting I quoted is Steel Breastplate. But it will require take care buy any pelt and check some special NPC seller that aren't much useful for anything else.
Get money from crafting is hardly worth it but for the fun, or with a very high Barter, but then sell stuff will bring you already too many money. In my opinion collect and crafting for money is a borderline tool, that worth more for the mood and fun.