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Push (not push attack) - Heavy: for more horde control.
*I pulled the combo from the guide Ithiridiel shared but wrote Heavy instead of Light for the third attack.
I suggest you take a look at royale's guide for weapon combos, its pretty helpful.
https://steamcommunity.com/sharedfiles/filedetails/?id=1821186836
I'll try out Heavy - Light - Light in my next session, cheers!
I noticed that I take a lot of dumb damage with the SnS when I'm fighting hordes.
Situations where I'm blocking while throwing out an attack, but the block comes too late and I take damage. My internet has been acting up, so it could be ping reasons, or is the SnS somehow slower in going from attacking to blocking than Dual Swords or Sword and Dagger?
To further specify, does missing attacks make it slower to block than hitting attacks?
The "allowed chain action" of each separate attack animation on each weapon is hand-coded so its hard to remember this stuff for me. But i checked, and it looks like s&d has a delay of 0.65 after push-attacking before you can block, while s&s has a delay of 0.45 making the shield ever slightly faster. For the light attacks both have a delay of 0, and for the heavy attacks s&d has slightly lower delay before you can block after doing the 2nd charged attack.
Try hosting a game and seeing if you still struggle like that, because it is very much possible you just played at a higher ping.
Very interesting information, thank you very much.
It was especially on heavy attacks I felt like I took 'dumb' damage, but I wasn't aware that there's a longer delay on those before you can block compared to on light attacks.