Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No. Enough compromises. It should be completely remove «Ranald's Sparking Gift» and «(Critically) Unstable Breed»*** from the game once and for all. This abominable curses can't be tolerated!
*** Moreover, I remember a precedent: when Weaves was just starting, on one map in the final arena there was a constant spawn of Kamikaze Rats. It was terrible, because the arena is very small. Fatshark received a lot of complaints then and soon removed Kamikaze Rats from there. I don't see a reason not to remove them now.
The problem is solely that the direction is completely random and there is ♥♥♥♥ all you can do if it decides to throw you towards instant death. Just do anything. Make it fixed, make the debuff show the direction, anything that actually gives the player a chance to play around it.
Apparently the devs are too far up their own arses to figure out that a mechanic that just kills the player with no counterplay is not fun to anyone. It's just another sign of how clueless they are.
Critically unstable breed should stay BUT reduce the spawn rate, they shouldn't come CONSTANTLY as they are now.
Curse of Comradership should just be removed and only stay on twitch mode.
https://i.imgur.com/4CiPDPv.png
There are even two changes needed here: bots should be taught to interact with curses (now they can't do anything except commit suicide) and solo play shouldn't end with automatic defeat if the host player dies. There is a brilliant idea: if the host player dies, he switches to one of the bots, because bots are also MY property.
Also kamikaze rats spawn in completely random places, sometimes they materialize out of thin air right in front of you or behind your back, without a chance to shoot at them.
The damage from kamikaze rats is too much. Even on Veteran, one bunch of kamikaze rats just completely killed my ironbreaker bot.
And most importantly: CHANGE AAAAAAAAAAAAA! the sound that ruins my hearing and brain!
I can't say anything bad about Curse of Comradership as long as it doesn't affect bots in my solo games.