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For me personally, I just play whatever I feel like. I constantly switch in-between classes whenever I get bored - it's healthy to do that when you find yourself getting frustrated.
The real question is what weapons to use, since not all of them are created equally - blame Fatshark balance.
After her, the Shade, daggers to the heads or a sword + dagger for better survival. She is also a very strong all-rounder, but it is more difficult to survive on her. Nevertheless, overall she will lose in terms of damage, Waystalker with Hagbane Shortbow.
Witch Hunter Captain is weak against Chaos Patrol, but overall it is also well balanced. Rapier or Bill Hook. Bounty Hunter is the easiest to learn RDD for kata. Good survivability and bodyshots.
And of course Ironbreaker, but there may be difficulties if the team is very weak. The first gnome is also good, also a kind of all-rounder with the Masterwork Pistol, but more demanding in terms of skill.
Kruber is more situational, anyone can be there depending on the composition. If you need damage against chaos or generally effective dd, then of course the fourth, if support then the first, etc.
Overall the best DD is Grail Knight. He will hold the line, and he will destroy the patrol or the boss and gives birth cans of power.
In pure damage, Waystalker can surpass him, but she sometimes needs cans and it would be better if someone held the line for her.
If you are a pure boss killer, then of course a shade with daggers. For example on Twitch 300. But it's just as effective against elites and is second only to GK.
The best tank is obviously Ironbreaker. He is almost immortal as long as your team can deal damage.
Warrior Priest & Mercenary can compete for the title of best sappata, and if you don’t have enough damage, you can consider Witch Hunter Captain
As for the characters with Trollhamer, now, as I understand it, they do not return ammunition after a shot and this is probably a problem.
I'd say yes for Bardin, Kruber and arguably Saltzpyre (though WHC is arguably stronger than WP). But Shade and Battle Wizard are stronger in my view than their DLC careers.
Necro(SS)>BattleWizard(S)>pyromancer(B)>unchained(C)
WarriorPriest(S)>WitchHunterCaptain(A+)>BountyHunter/Zealot(B)
SisterOfTheThorn/Handmaiden(S)>Waystalker/Shade(A)
OutcastEngineer(S)>Ironbreaker(A+)>RangerVeteran(B)>Slayer(B-)
FootKnight(S)>Mercenary(A)>GrailKnight(A)>Huntsman(B)
And beastmen. Anything that is not a rat.
If you don't want to think but just shoot, throw and dodge.