Warhammer: Vermintide 2

Warhammer: Vermintide 2

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Freaktacular Oct 23, 2023 @ 11:17am
are dual hammers supposed to have better armor damage than axe?
i thought these weapons were supposed to be a great pairing on slayer, but dual hammers heavy 1 hits harder than axe heavys on armor? block cancelling isn't that difficult, so what's the point of axe?

i'm using the training dummies.
Last edited by Freaktacular; Oct 23, 2023 @ 12:15pm
Originally posted by varicose 'vascular' vinny:
axe deals with heavy and super armor the same (so does 1H hammer). the dual hammies don't, but it doesn't really matter because of how good they are.
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The author of this thread has indicated that this post answers the original topic.
axe deals with heavy and super armor the same (so does 1H hammer). the dual hammies don't, but it doesn't really matter because of how good they are.
Pungent Oct 23, 2023 @ 12:43pm 
Originally posted by Freaktacular:
but dual hammers heavy 1 hits harder than axe heavys on armor? block cancelling isn't that difficult, so what's the point of axe?

Which axe are you talking about?
Freaktacular Oct 23, 2023 @ 2:06pm 
the weapon in vermintide 2 that is named axe. not dual axes, not great axe, just axe. both bardin and saltzpyre have the weapon that is named axe.
Pungent Oct 23, 2023 @ 2:14pm 
i thought these weapons were supposed to be a great pairing on slayer

Trying to make sure you were actually talking about the singular weapon and not the entire axe category as a whole.

But the 1h axe does have additional benefits, such as a higher innate crit chance on light attacks and higher DPS against monsters.

Other than that, it's not really worth using once you get dual hammers since you can combine them with the dual axes for speed movetech.

-edit-

Also, the 1h axe (and hammer) can break shields, while the dual variants cannot.
Last edited by Pungent; Oct 23, 2023 @ 2:15pm
Freaktacular Oct 23, 2023 @ 2:18pm 
Originally posted by Pungent:
movetech
🤮
Last edited by Freaktacular; Oct 23, 2023 @ 2:18pm
Emilia Tempest Oct 23, 2023 @ 2:27pm 
All 1h-axes are only good for armor and superarmor damage if your aim is "ease of use". Because for them you just need to spam M1 and aim for the enemy.
Besides that, they literally serve no purpose outside of builds where you got an ranged that clears hordes.
1h-axes include bardins and saltzpyres axe, the crowbill and the elven axe.

All of them suck at dealing with hordes but have "high" damage to compensate (literally every other weapon is better than them at it despite the higher damage).
Its not impossible to deal with hordes, but its considerably more challenging.

Most weapons also have combos that do similar or even more armor AND super armor damage (for example, the Mace on sienna does more DPS than the crowbill on both armor and super armor.. ofc you have to do light 1 > block cancel > repeat). And all of those weapons deal better with hordes than the axes, so a little lower DPS or harder to use is not much of a concern for the most part.

(Technically they also have a niche in being really useful in the geheimnisnacht event where picking up the skull increased the health, mass and stagger resist of all enemies, so most weapons got the "axe treatment" in terms of stagger and cleave, so the axe was actually better than many weapons. However since that event is over and its uncertain that it returns like it was this year, who knows how it'll perform this year in the event :P)

Though the 2h-axe, glaive, axe&shield and dual axes do have certain uses that are rather viable.
2h-axe for bardin is great on slayer, despite it doing less damage dps wise (compared to 2h-hammer) normally against armor and super armor, with how much attack speed he can get the 2h-axe does way more DPS since it doesnt have that huge delay when it hits enemies. So its really good for quick demolition.
dual axes locked to slayer are the best single target damage and amazing sustained bossdamage for slayer (pretty much the 2h-axe for 1h-hand builds)
Glaive is better at dealing with hordes than a normal axe, as it has a bit more cleave, still sucks though but manageable. The heavy attack does a lot of damage and can be used to get cheeky oneshots on most elites. There are still better weapons than that one, but its certainly decent.
And axe&shield is pretty much an axe that can deal with hordes (thanks to the shield bash), just dont expect being able to dodge so get the block cost reduction to block attacks better!

And technically Throwing Axes are also an axe...
But thats a ranged weapon that doesnt count, but to also cover it.
Its decent and the only ranged option on slayer (which many players swear on is the best to use on slayer, for me he charges his ult fast enough to deal with the same threats).
On cata its pretty eh, but I guess you can stunlock chaos warriors with every shot! so.. it has that going for it! (even staggering them out of the overhead)
But if youre playing ranger veteran, any other ranged is a better option, yes, even the shotgun.

TLDR;
Axes are good for ease of use VS armor and in builds where the ranged does the horde killing, otherwise no point to them.
Last edited by Emilia Tempest; Oct 23, 2023 @ 2:28pm
I use axes because axes are cool.
Dr. Sinclair Oct 23, 2023 @ 2:30pm 
Originally posted by Emilia Tempest:
Most weapons also have combos that do similar or even more armor AND super armor damage (for example, the Mace on sienna does more DPS than the crowbill on both armor and super armor.. ofc you have to do light 1 > block cancel > repeat). And all of those weapons deal better with hordes than the axes, so a little lower DPS or harder to use is not much of a concern for the most part.
now that necro is out, infinite cleave crowbill is actually kinda hillarious. Especially in chaos wastes for the auto crit boons.
Emilia Tempest Oct 23, 2023 @ 2:41pm 
Originally posted by Dr. Sinclair:
Originally posted by Emilia Tempest:
Most weapons also have combos that do similar or even more armor AND super armor damage (for example, the Mace on sienna does more DPS than the crowbill on both armor and super armor.. ofc you have to do light 1 > block cancel > repeat). And all of those weapons deal better with hordes than the axes, so a little lower DPS or harder to use is not much of a concern for the most part.
now that necro is out, infinite cleave crowbill is actually kinda hillarious. Especially in chaos wastes for the auto crit boons.

Wasnt sure about that build yet as I havent personally tested it, but sounds awesome.
Lucien Lachance Oct 23, 2023 @ 2:44pm 
Originally posted by Pungent:
i thought these weapons were supposed to be a great pairing on slayer

Trying to make sure you were actually talking about the singular weapon and not the entire axe category as a whole.

But the 1h axe does have additional benefits, such as a higher innate crit chance on light attacks and higher DPS against monsters.

Other than that, it's not really worth using once you get dual hammers since you can combine them with the dual axes for speed movetech.

-edit-

Also, the 1h axe (and hammer) can break shields, while the dual variants cannot.
speed gang
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Date Posted: Oct 23, 2023 @ 11:17am
Posts: 10