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Hearing where enemys come from is really an advantage imo.
Biggest problem could be specials.
But you can hear on one ear if I got this right, which is a bit worse but not impossible I think.
But how much it will affect you is kinda hard to say,
I know people who play with loud music just fine lol.
But if you play on the highest difficultys, which are at the moment on modded realm, you would want a premade team for this anyway and they can compensate your hearing I guess.
I think I saw a mod for deaf people, but I don't remember if it was only for modded realm and if this mod is still getting updates.
But characters tend to call out specials (which is in the subtitles, they are on by default, you can change the font size in the "audio" options), there are no "*assassin chittering*" subtitles sadly. There is a mod that adds that, but its not approved and therefore wont be helpful (and I only seen it in a video, no clue of the name).
But with only one useable ear, you can still develop good hearing skills with that one ear. You could likely tinker around with the audio settings to get most sounds on your functional ear. (unsure how that would work)
You can most certainly still do higher difficulties with that, dont think modded difficulties will be really a thing for you but vanilla ones should be okay. Though it will be harder than normal sadly.
You can also join a discord for vermintide 2 and find players to play with that will understand your situation. In case you dont want to bother randoms.
And idk how much this helps, but the game has Tobii Eye tracking support. No clue what exactly it is about but maybe it could help.
You can still enjoy the game. It is difficult and you need to lean on your teammates more; but the more you play the more you get a feeling that things are happening, where things might come from, and when they might happen.
We have subtitle scaling options and allow for changing of music and gameplay sound separately (I would put the music to zero in your case), and have mono audio options, but no directional subtitling at this time for live realm. Modded realm has the accessibility captions mod if you ever feel like exploring that there.
THere was peroiod, when my headset broken up, so i played for some time with 3 decades old speakers, that are also not really good. It was significantly harder. After some time i could predict where attack is coming from, which were possible since i understood the logic behind spawns an special attacks. But in that period i was unable to play extended difficulties. Any mass spawn, that is outside of AI director was out of my reach of prediction.
After i bought new headset i felt like god almighty XD.
So... i guess it is possible to play high difficulties, but not sure if experience gonna be pleasant.
- attacks from behind.
- specials spawning.
- monsters spawning.
- specials using their ability or grabbing someone.
- patrol.
I could only say that specials spawn in intervals and usually all around the same time and that there's event triggers around each map which would trigger a monster or patrol.
You could probably solve some of them by running ahead of someone and keeping them behind you. I actually always slow down for someone else to go ahead of me I hear a special when it isn't clear enough to kill it in 1 hit so that they get targeted instead of me.
Directional hearing is encouraged as many special enemies rely on audio cues to locate where they are, so if you have the option to use a headset or hearing aides to mitigate your weakness a little, it surely helps. Otherwise, as said, you will have to rely on teammates a bit more to spot and kill those sneaky rats.