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Overpowered? Probably not. The only time I found him busted was with X sword, crit chance and attack speed buff from quests, and RV ales. That combo can make a Chaos patrol an easy solo.
Warrior Priest is similar, except he fulfills the role of support tank (compared to Grail Knight damage dealer). He can provide great regen and revive others, and his weapons are exceptional. I wouldn’t call him overpowered either, just pretty damn good at his job.
Benchmark of what should be considered OP is bright wizard, now that career is ♥♥♥♥♥♥♥ broken imho
I’ve found that X sword with the crit talent with consistent headshots can do a number on bosses. I could never pull off the BH chain headshot, though.
slayer have epic mobility but its harder to exploit right his strength
Blessed Blade (Virtue of Audacity) /w only Smiter no other power vs *4000 to 3,536.5; 463.5 every 40 seconds. That is ignoring Concoction potion use. Now with only the strength effect 4,000 to 3,436 dealing 564 every 40 seconds. Combine this with his potion regen with concoction with an ult already ready to use seconds after the effect. 1027.5 health from a monster/lord with a tiny bit of prep isn't something to scoff at for being ready with ult and the capacity of pushing a monster 4x. An on demand x2 CW kill on a 40 sec C/D and x4 CW kill with concoction trait is severely powerful in a short-term situation.
Virtue of the Ideal is a steady power increase for breakpoints, especially paired with Virtue of Discipline. Now imagine this with charm and your secondary melee weapon property paired with Smiter and Knight's Challenge.
If you don't want any of that pressure you can take Virtue of the Knightly Temper and stack crit chance investment for a total 35% onto Executioner's Sword Heavy attack to 1 shot any elite in Cata 3 Deathwish. Y'know pretty standard elite killing power that any career can achieve easily with a single attack.
This isn't even mentioning his team support of Virtue of the Penitent with its strength potion regens enabling Bounty Hunters and Outcast Engineers to be at their peak gameplay. Pair this with being a high-kill power frontline with Stagger, Cleave, AND damage. The benisons vary per team comp in terms of value but are a nice little addition.
All of this for the downside of 'no ranged' only situation you struggle in are multiple blightstormers. Flank Warpfire Throwers at corners learn to dodge and use Executioner's forward thrust or movetech. Ratling Gunners have em' shoot each other, get to another position, wait til they stop firing after they whittle each other down. Against multiple specials in melee is a weakness of any career stuck in melee has. The 'downside' poses no warrant as most build I see GK's with don't even use a shield (that's if they can manage proper shield etiquette).
The skill floor for Grail Knight is an all time low which perceptibly grants a pay to win mentality due to the low paywall inside of lower difficulties where 1-shot breakpoints are often easily achieved. The appeal of utilizing skill ceiling denoting of a player's individual skill is relative and unrelated in terms of balancing due to biases. What a career can achieve with next to no experience tends to be the most troubling of endeavors as it builds a false pretense to their skill level. Similar to a Ironbreaker relying upon Gromril Armour paired with Gromril Curse to deal with disablers and hits. Subtle passives and other talents can become a crutch that can be viewed with disdain within a community. Grail Knight, Witch Hunter Captain, and Shade exemplifies this in their raw kill power. Even with a low-skill level a player can output and perform well to some degree if they have a base understanding of the game and due to the raw strength given to them. Their low skill floor and high skill ceiling makes these careers more delectable to choose and thus an oversaturation of these guys will show in more serious team comps when the team needs the damage flowing. AKA they're big powerful pubstomping careers you don't need to be too good to perform well with them, but when more stressful situations arise they thrive while potentially testing their skill ceiling needs to be pressed.
I'd say this is relatively spot on, we certainly don't need a TLDR seven paragraph essay to explain this. But it's not my time *shrugs*