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You can also curve the shot so that it penetrates the first enemy and continoues to more targets.
You can even use it to wallhack-check corners. You can even use the trick to hit something around corners.
I see lotsa nobz who shoot it into hordes instead of using it to burst dangerous things.
On the highest difficulty, the Sister is stronger for me than Waystalker. Since the hard Moonbow nerf at least.
Don't expect it to oneshot monsters. Don't expect it to oneshot patrols. It helps with getting hard to reach specials, and possibly some ammo back if you run kurnos.
Or you can try piercing shot, and if your headshot rate is high you'll be extremely deadly.
It only adds one arrow nowadays.
Max trueflight arrows is now 5 instead of 8 as they removed the interaction with bloodshot where it doubles ult arrows. It now simply adds 1 arrow.
sometimes it shot the perfect enemies in front of you, or the far away disabler hard to catch
sometimes its a complete waste, barely kill any elite because to much target
WS is still a strong pick, but she have some trouble when too much enemies, because trueshot become irrevelant, or you need to play the 100 % CD talent, or aim for several seconds to "lock" one target, wich is sad because WS become a really bad bounty hunter in this scenario
compared to lock and load from bounty hunter its just easier to play, but way weaker in higher difficulty
same with Grail knight ult, the double stab is so good because it does always crit and cleave and can kill few enemies aligned
idk much about pyro, but burning head looks between lock and load and trushot volley, only one projectile but aimbot and low cleave, it looks really bad for me
also im not whining, she is good, i enjoyed the buff they made to bloodshot (after they nerfed it...), she is A tier i think, and as a "bad aim player", i enjoy the aimbot hehe
A few things to note though.
- It scales off of power.
- It is more effective when you let it "lock" onto the enemy.
- It can be used around corners and even aimed at corners when locking onto targets.
It's amazing when you're in the heat of a fight and theres a special that spawns in the worst time possible. I usually use it on assassins, blightstormer, or a packmaster that dragged a teammate around the corner and I wouldnt be able to get to them in time.
A good WS kerillian is one that doesn't really get your attention. If you finish a game and you don't really notice her until you see she downed like 30+ specials on the scoreboard then they did their job.
big thanks to FS for listening to me ;)
its good at dealing with hard to hit specials and thinning out elites
i wish it dealt some more damage though so that it would be able to oneshot a CW without any breakpoints or crits
but generally WS remains one of the weakest classes
shes a glass cannon which cant actually strike hard enough to make up for her fragiility but overall she is well balanced for basic cata games
its other classes that needs nerfing
if that happened and that brought her on the same level with others the game would have gotten a lot more fun
point of interest. if the waystalker failed they where either bad or all 3 of the team are dead and the enemies fanned out in such a way that it is cancerous or impossible to wipe them out. if you honestly think shes weak all i can say is you used warglave or the 2h which are weak. probably used javalin which is bad for waystalker too. trueshot volley is the part of why shes so strong and the reason they nerfed her double shot after melee kill was because it was too strong. chaos wastes she would melt both monsters and mobs with no cd and it literally made legend citadel of eternity a joke.
in campaing you didn't melt anything with trueshot beyond legend, damage are too low, its barely kill one chaos warrior alone with full projectile focused on him
i think all kerri career are balanced for now, WS is the weakest and she is still a solid A tier for me