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Other wise I play with Flail and Enfeebling Flames, since I can burn most enemy in the area
Like Bardin Ironbreaker, which is the biggest tank you can play, while having advantages to procking his Gromril defence still is better of not getting hits too.
Edit: the only thing I would change for Unchained, would be the ability to vent with melee weapons
Unchained is okay, as you can reduce heat by blocking, venting with staff or using Ult.
As others said, if you blow up often - that means you are doing something wrong.
try this talent and it would help your life a lot easier
and if you still say it need improvement then... whatever i don't mind. (but i think the class is already balance and fun to play)
Skill issue, lol lmao.
https://www.ranalds.gift/build/JdBvY4mnvQrSzZtqwNLZ/view
Change enebling flames for abandon until you are more confident.
I think its a user error here
She can reduce her heat dramatically by blocking, which is excellent against patrols/bosses; she has massive damage mitigation whilst having excellent THP regen; her melee damage is fantastic, while still having unlimited ammo busted staff options like Bolt, Fireball or flame pit staff; She is by no means a support class, her regaining THP with her ult. is a cherry on top, she is a high DPS tank that always teeters on the edge of death but can recover by pressing F, and once she does she has to play more carefully until at least 50% ult bar.
I'd also like to mention; her heat bar will never jump over 100% with one attack, as long as you're around 95% it will always 99%. This gives you a free hit every 3 or so seconds. Since she gets insane block cost reduction and vents through blocking, simply block for a few seconds and you're back in safe heat, likely losing (nearly) no stamina too.