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:feelsgoodman:
Slayer needs a rework for sure. I don't know ♥♥♥♥ about sienna except unchained; which i'd move to B-
I agree that Waystalker is probably A. It's just hard to rate her again Shade. Shade was solid S for me before SotT and Kerilian has only strong careers. BH for me is more gimmicky, and suffers from a lack of personal defense.
GK doesnt belong in class A.
class A = can handle everything
GK will die to 3 skave shield+armoured skaven +monk which is common
irombreaker same reasoning. and a tier down to C
partyknife has a excellent video on tier.
zealot also C, bounty stronger.
huntsman and bounty clearly class B
S class
Exceptional player
A class
Competent player
B class
Player who is improving and willing to learn
Sad class
Players who actually care about green circles, trail off on their own, are toxic
S++
SoTT
S
Merc, Handmaiden, WHC, RV, Battle Wizard
A
Unchained, Huntsman, Iron Breaker, Zealot, Shade, GN
B
Footnight, WayStalker, Bounty Hunter, Outcast Engi, slayer
Sad
Pyromancer
Problem with tierlist is that its bad, imo you can't create universal tierlist. Specialists are penalized (like BH or GN (lack of ranged potential can't be ignored, yes he is one of the best supports and you can't go wrong with taking him, but he loses to many points when it comes to dealing with specials)) while generalists are elevated (like WHC).
Well coordinated team should use specialists, who are, according to this tierlist, worse, but they are just amazing at what they are doing. Example is BH, who is just amazing at dealing with any kind of monsters.
Another problem with such a tierlist is lack of skill lvl information, tierlists made for bad players will be different than tierlists made for great players, perfect example of such thing is WayStakler and Huntsman.
For weak player WS will be S tier, while Huntsman will be F tier, the better you are at scoring ranged headshots the higher will be a value of huntsmanmissions without taking any additional ammo talents/enchant and use his ability during hordes to refresh ammo, making him even A tier, if at least 50% of your shots are headshots (at this value you can safely run , while elf will drop to A tier... and the better you are at avoiding dmg with ranged weapon equipped, the further will elf drop, reaching B tier.
It's impossible to create fair tierlist without any impact from skill lvl, you have to choose skill lvl we are discussing otherwise you can't evaluate impact. WHC in hands of someone who cant score headshots will be weak, while zealot will be much stronger, you will create some assumptions naturally and you can;t avoid them
He can oneshot such group with his abiliy if you are using cleave and if you are using double strike you can easily kill 2 skavenshields allowing yourself to easily deal with the monk and stormvermin. His actual weakness that makes him drop down to B tier is lack of ranged weapon, making you unable to help teammate from range or sniping special before he can threaten you.
Seem a lot of anti pyro in this thread.
As a pyro main I'll say this.
Pyro is a class for the unhinged. It's a ranged class that's better on the frontline. It can kill ♥♥♥♥ very well with a little know how and some luck
Terrible idea, if you assume the highest possible lvl then you would also would have to assume making no mistakes making any part of character's kit that shines in bad situations worthless.
Example? If you assume that all 4 players play perfectly then HM would be terrible because the reason why she is so good is stamina recovery, which is not that important in perfect scenario and quick revives, which is also not important, since no one will go down.
It's not the case, when looking at the top 1% players you still consider that they can go down, they can get themselfes in nasty situations etc.