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I get you. My initial statement was actually supporting your point, even so it sounds condescending. When i saw the coghammer in the Fatshark stream it was obvious that it will become an extremely strong pick for Bardin, basically like the vast majority of dlc weapons are strong picks and powercreep. In fact, the coghammer is more of a reason for me to buy the dlc than the engineer is, much like the bretonian longsword was the reason for me to buy GK. I actually never played GK once except on recruit to get the challenges done. The same will most likely happen to engineer too.
Coghammer is faster than 2h hammer with less efficient kill potential (~two hits to kill weakest units unless headshot), but very good armor kill when a clear shot can be made, which is literally the exc sword, but arguably worse. How is giving Bardin a very similar weapon already in the game power creeping? If it somehow replaced the other weapons or made him more efficient at his role than other players I'd see the argument, but neither appear to be true. He just got a middle of the road weapon, nothing OP or inherently power creepy about it.
Personally, I still don't think it makes the other weapon options obsolete either. Dual hammers are still the best option for horde clear and dodge for Bardin, regardless of career. And 2h hammer and 2h axe still perform their specific roles more efficiently. Need good horde clear AND armor damage? 2h hammer. Need strong armor/elite/boss damage? 2h axe or 1h axe.
Generally speaking, Coghammer is a good middle ground. I can see them adjusting some things or making it exclusive to specific classes, but by no means is this power creeping or OP. So many builds have been updated with OE weapons, and I still barely see coghammer as the default go to, It's more often interchangable with the 2h hammer than anything.
i prefer the 1h hammer or dual hammers on Engi and its easier to hit things with dawi drop with the pickaxe on the slayer.
Anyway, I do love the coghammer. Some called it worse than Exe Sword I call it better due to better and easier crowd control but that's me. It's faster too. I do get why some consider it OP and are expecting a nerf. Indeed like all DLC weapons, it rocks.
And idk. I still find myself enjoying the switch to 2h hammer simply because I find it easier to kill elites and armored more easily in a horde, vs. the coghammer. If anything gets in front of that armored unit, it sucks up all the damage from the coghammer overhead. But it still is early anyway. I've seen threads saying how underwhelming OE and his weapons are just as much with threads discussing it's OP levels so who knows. I'm expecting some level of adjustment regardless, especially with the Masterwork pistol.