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1 It saves you the 8 spent shots ( assuming you do a charged shot) and allows for better ammo regen. Scrounger is a must.
2 It allows 2 charged shots to be fired without having to reload, which is super useful. Even if you dont have to use 2 shots in quick succession, you can use blessed shots, switch back to melee without having to find the time to reload.
Everything does come to personal preference, but I find that you can be quite free with firing off the normal shots to take out elites from a distance
I would also go with 'Crippling Strike' (25% more crit power), otherwise the breakpoints mentioned below won't work.
As far as properties are concerned, getting 20% crit power and 10% vs armor on the repeater pistol, and another 20% crit power and 10% vs armor on your charm will allow you to one-shot stormvermin with 1 crit lmb shot to the body.
This also helps with chaos warriors, as 1 crit rmb burst to the body will almost kill them and render them one-shot in melee (e.g. 1 heavy falchion attack will kill them). If you hit them in the head with the crit burst, they are instantly dead.
Note: This refers to the beta only.
Edit: After some more testing, I definitely agree that Hunter instead of Scrounger is the way to go. It forces you to play more conservatively, but it is overall the better choice. Not only allows it for one-shot crit rmb bursts to the body against chaos warriors (aka an instant chaos warrior delete button on a 10 sec cooldown), but - as Pungent pointed out - it also boosts your melee damage against the same armor class.
You need full Chaos/Armoured on both the pistol and charm, Hunter as the pistol trait, and the Crippling Strike talent (25% crit power talent on the second row). You also need to land all 8 shots of the blast on the Warrior, so you have to be pretty close or take the reduced spread talent. If you've only missed a couple of shots though, the Warrior wil be pretty weak and one or two whacks should kill it.
I'd always take Prize Bounty with the repeater, as it lets you sustain ammo without Scrounger, as well as letting you shoot two blasts without reloading if you need to wreck ♥♥♥♥.
Repeater also does a good job of chunking bosses with the blast, so go ham, especially if there's ammo pickups around.
This all applies to BH, as the ammo pool makes it pretty lacklustre on WHC and Zealot, imo.
Regardless, Repeater Pistol is now officially OP on BH, I would say. It really needs to be buffed for better use on WHC and Zealot while not being so stupidly strong on BH, not that I mind RP finally getting some love and attention.
How do you maintain your ammo using this build, though? Scrounger only works on the first shot of the burst.
You maintain it by not wasting it. That's what he was saying about being conservative.
Use Prized Bounty so your Blessed Shots don't consume any ammo. Only shoot when your passive is up or if you're near an ammo box.
I guess you meant "prized bounty", not scrounger, as he talk about hunter trait build.
Prized bounty applies to whole rmb burst or first lmb shot, so you just need to shoot with prized bounty on or in real emergency.
Anyway, this build was more or less ok pre-beta, but in BBB repeater is not a weapon to work with anymore. 10 seconds CD is too much. Previously you could reset your shotgun shot with each melee kill and that way maintain high DPS, now you better run with repeater xbow, it would give you much much more in DPS vs all kind of targets.
And thats sad and i want FS to do smth about rep pistol, but first they need to finish global changes and tunings and only then go to specific weapons.
It worth to mention that crit power builds rarely do good. And that is one of cases.
Instead i suggest to go 20% armored 20% chaos with crippling strikes.
This would allow you to do same with SV and CW but also it works 100% of time, regardless if you shoot with blessed shots or not. For example you would still be able to 2-HS SV (or 4-shot with bodyshots).
And that applies to most of crit power builds with very, VERY rare exceptions. And BH, for example, have none crip power build that are more or even same as effective as proper bonus stacking builds.
as a sidenote - the whole this bonus stacking system is ♥♥♥♥ IMO. That was on in 2003. But even at the end of 00th it was already prooven to be bad idea. Very strange that FS decided to go back to it