Warhammer: Vermintide 2

Warhammer: Vermintide 2

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MobiusFun Mar 18, 2018 @ 10:29am
Why not 5-player co-op?
I get that 4 is a nice round number when it comes to co-op games but this game has 5 characters. Why didn't they make it 5-player? There are plenty of competitive games with teams of 5. Its not like 5 is too weird a number to balance for.
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Showing 1-15 of 15 comments
Vega Mar 18, 2018 @ 10:35am 
I don't honestly get why they didn't do this.
Spooky Mar 18, 2018 @ 10:37am 
Game isnt balanced for 5 players.

*shrug*
Last edited by Spooky; Mar 18, 2018 @ 10:37am
derpygalaxy Mar 18, 2018 @ 10:37am 
I support this! There are five heroes. Why can't we use all of them at once?
Hartassen Mar 18, 2018 @ 10:37am 
Because then nobody would be able to swap heroes in the lobby.
The_Chariot Mar 18, 2018 @ 10:41am 
Then you would have to wait for someone to pick the character who isn't "meta" or you would have people fighting over who got to pick who.

Having a buffer character lets you have some wiggle room.
MobiusFun Mar 18, 2018 @ 10:47am 
Originally posted by The_Chariot:
Then you would have to wait for someone to pick the character who isn't "meta" or you would have people fighting over who got to pick who.

Having a buffer character lets you have some wiggle room.

I guess that's a good point. I still wish co-op games could get over this arbitrary 4 player limit, I have more friends that that.
The_Chariot Mar 18, 2018 @ 10:53am 
Originally posted by MobiusFun:
Originally posted by The_Chariot:
Then you would have to wait for someone to pick the character who isn't "meta" or you would have people fighting over who got to pick who.

Having a buffer character lets you have some wiggle room.

I guess that's a good point. I still wish co-op games could get over this arbitrary 4 player limit, I have more friends that that.

I wish I had four friends.
MobiusFun Mar 18, 2018 @ 10:56am 
Originally posted by The_Chariot:
Originally posted by MobiusFun:

I guess that's a good point. I still wish co-op games could get over this arbitrary 4 player limit, I have more friends that that.

I wish I had four friends.
You can do it champ, I believe in you.

I won't be your friend though. I already have too many for Vermintide 2.
MrGuyper Mar 18, 2018 @ 10:58am 
They'd need 6 or 7 characters for 5 player co-op. Or at least the ability to double up.
Last edited by MrGuyper; Mar 18, 2018 @ 10:58am
J. Bruh Mar 18, 2018 @ 11:00am 
I'd like some new big (actually big - not artificially big like Skittergate - so big that a midway checkpoint might even be a thing) maps that could be done with all 5 characters.

Such a pipe dream though, I'd have to develop it all myself.
Last edited by J. Bruh; Mar 18, 2018 @ 11:00am
Moisture Mar 18, 2018 @ 11:03am 
4 is the traditional number since the 90s

Also we want more characters then we have slots so we actually get a variety of team compositions occasionally.
So we dont see the exact same maps over and over AND see and hear the same voice and faces over and over.
Connatic Mar 18, 2018 @ 11:11am 
Originally posted by MobiusFun:
Originally posted by The_Chariot:
Then you would have to wait for someone to pick the character who isn't "meta" or you would have people fighting over who got to pick who.

Having a buffer character lets you have some wiggle room.

I guess that's a good point. I still wish co-op games could get over this arbitrary 4 player limit, I have more friends that that.

With that logic, any number is arbitrary. Why stop at 5? Why not have a 6 player limit? Why not 10 and allow mirriors?

4 is just a nice number devs have settled on when considering the ease and speed of match making getting people together, the power of the PC required fo the amount of action the players will create, and the scale and ability of the players to create interesting gameplay. Without feeling bloated.

Remember, the more people you add to the game, the less impact each player feels they have on the outcome. Since you are then required to buff all the enemies to make sure the raw DPS of that many players doesn't faceroll the PvE content when focusing and working together. Players then "alone" the enemies will feel very tanky.

So weighing all the considerations verses "the gamer with 4 other really good friends", the choice is obvious.
Moisture Mar 18, 2018 @ 11:15am 
4 isnt arbitary.

4 max number of controllers allowed connected to a video game console almost always minus very old ones with special hardware.

This game might not make use of 4 player split screen but its still working with in paradigm set many years ago.
Bucket Mar 18, 2018 @ 11:19am 
Originally posted by Moisture:
4 isnt arbitary.

4 max number of controllers allowed connected to a video game console almost always minus very old ones with special hardware.

This game might not make use of 4 player split screen but its still working with in paradigm set many years ago.

I think it's also the fact it was easier to split-screen into 4 different screens than 5
Super Slowed Mar 18, 2018 @ 11:20am 
maybe if we get a V3 we can add this ?
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Date Posted: Mar 18, 2018 @ 10:29am
Posts: 15