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That said, the staves that compliment her kit more (fireball, conflagration), and her kit, are all geared towards control.
That is, your most usual role as battle wizard is keeping enemies in check. That means killing or staggering the horde, groups of elites and bosses (your ult can stagger bosses).
On her I used famished flames and burning melee weapons like the firesword and flail to do massive aoe damage and stun nearly any enemy with charged attacks. The beam staff becomes an overpowered shotgun with famished flames. It can snipe specials(with rightclick) and deal massive boss damage with just the beam, making it a one-size-fit-all king. Conflag staff can be good, you can stun specials and finish them off with a little extra effort.
With the firesword + beam staff + famished flames + kaboom I'm able to delete hordes, kill specials, and destroy any elite in 5 seconds. You should be aiming for a build that can do a bit of everything in the first place. As long as you're comfortable at killing armor with your build, you should be fine.
http://i.imgur.com/qHGCDTv.gif
But yeah, the guys above have great answers that cover it pretty well.
BW can do any role she wants, even without the talents. Its all about weapons. The talent tree doesnt do anything in terms of build variety.
Main thing is you have forever ammo. Just don't play this class if your teammates are selfish cretins who just run ahead and ignore the fact you will die if hit even once whilst trying to launch an attack.
Or just don't get hit. Nobody should be your baby-sitter because you picked a particular class. Avoiding damage as a "ranged" role is first and foremost a matter of positioning. Going down in a single hit is of course another gross exaggeration. If your health is topped off, only overhead attacks can down you in one swing, and that only happens on the highest difficulties.
And if your team is running fast, might as well take a hint and keep up with them, they're doing it right. Time is health in this game, and the more time you spend in a map, the more your chances of success ebb away as you keep getting assaulted by hordes and specials.
Thanks for proving my statement that weapons are the actual reason for build variety and talents are just supporting them.