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Just to be clear I'm not calling for a new hero to be introduced, just adding one would mean adding a huge amount of dialog for every character.
Lizardmen are very far away in a world where long-distance travel is difficult and dangerous, don't speak the language, don't fit the theme or aesthetic, would be considered a monster by everyone they encounter, and have much bigger problems with Skaven much closer to home.
You could have a skink missionary find themselves in ubers due to an interpretation of the great plan due to how screwed Lustria is in this timeline. The skittergate was powerful enough to ferry people trans world so why would a slann not manage the same?
If the timeline for VT2 is 2524 then there's 1 year before the battle of Altdorf, in this time period Lizardmen are about to go extinct, vampries bring back Naggash, high elves are having a civil war, though Malekith and the darkelves also unite the 3 elf factions in Athel Loren at this time and start wiping out beastmen.
Meh, that's all i can be bothered to pull from wiki's, i still stand by lizardmen are cool and would be a welcome addition instead of another moustache wearing biped.
Similarly same thing for Skinks to large extent that they would take a alot of work making their animations look natural in their movement, making their facial animations look natural and personable, and have their giant tails clipping into everything and so on. It's a lot easier to stick with more basic humanoid types of characters such as humans, dwarves, vampires.
There are a lot of easier options such as warrior brettonian knight, warrior priest, jade wizard (healer/buffer), amber wizard (summon pets, turn into some beast a bear or whatever), grey wizard, light wizard, celestial wizard (lightning spells), a vampire character.
Maybe a Orc or Goblin character, but that comes back to same issue of having to put a lot of work in to designing and creating a orc of the different body type, the different animations, making it not look like a janky mess with person playing it, facial animations, designing it to be personable. Not as bad as doing something like Lizardman but still why when can do other "human" stuff of humans, dwarves, elves, vampires.
Well I guess you can just do an Orc another thing is don't really need to do a face, like we didn't have face with kerillian in VT1 and we don't in VT2 for that matter.
You can play her as a Dark Elf though, you know... The raidery-Rapery Cold edge lords. They also live the same distance away as the Lizardmen. If not further because the Empire has a few colonies near Lizardman territory.
She is only larping as them on the order of Khaine the same way she is a Handmaiden not tied with Alarielle but Isha instead.
Good: Humans ("good" alinged), Dwarf (non chaos), elf (not dark)
Unlikely: Halfling
Extremly unlikely: Norscan, Dark elf, Lizard men, Orge (simply too big, too much rework/exploiting/other problems)
Next to impossible: Orks, Skaven, Tomb King, Vampire, Chaosdwarf, Gobbos
Not going to bother with all human subfactions.
I don't think we'll have a new hero in the foreseeable future. It's a lot of work, and there's great chemistry between the U5 and throwing in someone else would likely end up like adding Poochy to Itchy and Scratchy. Introducing one new character would lead to the game being full of 1/4 lobbies for weeks.
https://steamcommunity.com/sharedfiles/filedetails/?id=1290660513