Warhammer: Vermintide 2

Warhammer: Vermintide 2

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Athel Yenlui is impossible on Legend
Title. Every other level, it's hard, but I can handle it. Not Athel Yenlui. This ♥♥♥♥ is impossible. This ♥♥♥♥ is barely playable. I have been attempting it for two days straight, and haven't even made it to the ruins once. Maybe it's because of the amazing incredible enemy special spawn spamming that comes with Legend. Because having 2 hook rats, an assassin, and a warpfire thrower all spawn at once is fair, fun, and balanced.

Seriously guys, what's up with this?
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Showing 16-30 of 58 comments
Johnson Jul 29, 2018 @ 7:10am 
Originally posted by Sammy Spudgun:
Title. Every other level, it's hard, but I can handle it. Not Athel Yenlui. This ♥♥♥♥ is impossible. This ♥♥♥♥ is barely playable. I have been attempting it for two days straight, and haven't even made it to the ruins once. Maybe it's because of the amazing incredible enemy special spawn spamming that comes with Legend. Because having 2 hook rats, an assassin, and a warpfire thrower all spawn at once is fair, fun, and balanced.

Seriously guys, what's up with this?
don't take first grim
Reason this map is hard on legend is because it’s on of the few maps that has no narrow pathways to follow. It’s a huge open map, where hordes can come from any direction. That makes choke pointing them difficult, and becoming surrounded is very easy. Some tips id have is stick to walls and cliff sides, places you know hordes won’t come from. That will prevent you from being hit in the back at least.

Also when a boss shows up, get it in the open, but still near a wall or something. Some of the narrow passages in this map are almost too narrow, and a boss will trap you easily with no where to run. Just make sure you are nearby a wall in case a horde spawns so you can put your back against if you neeed too.

Also listen to registered. He knows what he’s talking about. Good advice there. Remember in legend even if you get a soldiers or generals chest, you still have a much higher chance of getting red items than champion level.
Originally posted by Johnson:
don't take first grim
Enter the forest
Check the supply crates on the left by pinging them at range.
Go right, check supply
Get the tome
Stay on the rock wall until you encounter even more broken crates. Supply spot #3
Cross the center. Either go to the left of the rock-hill (slightly safer but slower) or go through the middle
STICK TO THE WALL again when going for the first grimoire
Proceed. Cross the valley to the right again at its thinnest point + check for supplies. Often you get ammo or meds in this location.
Get second tome, go as normal.
Free Luigi M. Jul 29, 2018 @ 7:36am 
I soloed this map on ranger veteran yesterday. Not that difficult. A lot of elites around, but it's very open for kiting.
765 Jul 29, 2018 @ 7:38am 
Originally posted by Sammy Spudgun:
Title. Every other level, it's hard, but I can handle it. Not Athel Yenlui. This ♥♥♥♥ is impossible. This ♥♥♥♥ is barely playable. I have been attempting it for two days straight, and haven't even made it to the ruins once. Maybe it's because of the amazing incredible enemy special spawn spamming that comes with Legend. Because having 2 hook rats, an assassin, and a warpfire thrower all spawn at once is fair, fun, and balanced.

Seriously guys, what's up with this?
Seriously guy, what's up with you?
I have done it many times.
765 Jul 29, 2018 @ 7:39am 
Originally posted by Joe Chip:
I soloed this map on ranger veteran yesterday. Not that difficult. A lot of elites around, but it's very open for kiting.
Big deal, they completely over-buffed the Ranger. There is nothing he can't solo.
Free Luigi M. Jul 29, 2018 @ 7:47am 
Originally posted by neVen:
Originally posted by Joe Chip:
I soloed this map on ranger veteran yesterday. Not that difficult. A lot of elites around, but it's very open for kiting.
Big deal, they completely over-buffed the Ranger. There is nothing he can't solo.

He is squishy and has only okeish melee weapons. I am not having that much fun playing it to be honest. Mostly because of every non-slayer melee weapon being decent, but none of them being great. I don't think he was overbuffed or is even particularly good at the moment.
765 Jul 29, 2018 @ 7:50am 
Originally posted by Joe Chip:
Originally posted by neVen:
Big deal, they completely over-buffed the Ranger. There is nothing he can't solo.

He is squishy and has only okeish melee weapons. I am not having that much fun playing it to be honest. Mostly because of every non-slayer melee weapon being decent, but none of them being great. I don't think he was overbuffed or is even particularly good at the moment.
Good joke...
skibidi groilet Jul 29, 2018 @ 8:01am 
Learn to play better, and babysit.
The hardest part of the level is the sequence between the first tome and the first grimoire.

Most people just run through the middle of the map and get themselves surrounded and butchered.

There's two ways of doing it, either sticking to the wall to the right after picking up the first tome, and then bee lining it to the grim, or immediately go to the left wall after picking the first tome up.

special spam IS balanced, you're probably reacting too late. Here's a tip, they each signal when they appear. Don't react when the assassin is on your friend, start looking for him as soon as you hear him spawn.

Be smart, he can only come out of a few possible angles if you keep your back to a wall.


Also your comments about the ranger being bad are hilarious, not only are his weapons great, including infinite ammo shotgun if you'renot a terrible shot, he is one of three classes in the game that can RESET AGGRO with his ultimate. He can stand in smoke and wail on everything.


and here's a TL:DR : get good and stop whining
Not impossible, just infuriatingly ♥♥♥♥ map design paired with an AI director who'll generously respawn enemies in the whole forest every 10s with Monks and CW, while spawning Blightstormers from across the map. I can't wait to never play this mistake of a map again once I beat it on my last 2 heroes for the map challenges.
LinkZeppeloyd Jul 29, 2018 @ 8:55am 
Its not impossible with pugs, but its by far the hardest map. With a full group its easy, but a full group of veteran players will trivialize anything, so thats not much help.

But I think AI behavior is messed up in this map. Specifically “ambient” enemies standing in the giant forest area between the first tome and grim.

First, their are just ♥♥♥♥♥♥♥♥ of them. Second, we’ve noticed something pretty consistent: these hordes of ambient monks, SV, choas warriors, they get PULLLED NO MATTER WHAT. This is why I think this section is really tough. There will be a horde and often a boss, AND during that crazy numbers pf ambients elietes, zerks and of course trash will stream in from all sides.
Moffin Bovin Jul 29, 2018 @ 8:59am 
Originally posted by telopots découter:
Learn to play better, and babysit.
The hardest part of the level is the sequence between the first tome and the first grimoire.

the hardest part of the level is the start, the ground is uneven and you can get stuck in that little stream. Then, there is a boss/patrol spawn in a narrow corridor.

after that is cake. The huge open area is a ♥♥♥♥♥ for blightstormers and gutter runners, but you can't really get trapped anywhere and ther is plenty of terrain to exploit.\

edit: oh yeah, and then there is that area with the vines. that area is a ♥♥♥♥♥ too, but then after that it's all cake.
Last edited by Moffin Bovin; Jul 29, 2018 @ 9:04am
halogamb Jul 29, 2018 @ 9:11am 
Originally posted by ☭Registered Sexual Offender👌:
Originally posted by Lunacy:
And skip the 1st grim?
Yep , its alot of extra risks for 1 book.
If you want to play for loot either :
A) Spam righteous , one of the easiest maps to full clear
B) Spam skitter, 3 confirmed loot dies are amazing if you can deal with bosses

So far today in PUGs i've run Athel Yenlui via quickplay three times (one of which I carried) and all of them we switched sides for the first grim fairly easily. It's possible if you're good.
Last edited by halogamb; Jul 29, 2018 @ 9:11am
Free Luigi M. Jul 29, 2018 @ 9:28am 
Originally posted by neVen:
Originally posted by Joe Chip:

He is squishy and has only okeish melee weapons. I am not having that much fun playing it to be honest. Mostly because of every non-slayer melee weapon being decent, but none of them being great. I don't think he was overbuffed or is even particularly good at the moment.
Good joke...

Not a joke.
But I am curious to hear your opinion.
Cylixx Jul 29, 2018 @ 10:03am 
Those narrow caverns are a real pain. I'd say that 80% of fails happen right at the start where there is often a boss spawn. Just a skillcheck moment where your kiting and situational awareness has to be very high.
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Date Posted: Jul 29, 2018 @ 5:47am
Posts: 58