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I'm a die hard FK fan and its my main class.
I don't have anything to add here. With the right talent output, Sword + Shield on FK is a beast.
I rarely get near top scoreboard positions.
But then again: I rarely see the "defeat" screen either. It's about keeping the team alive and carrying the DPS glass cannons.
(Try aiming for the head though on your push heavy stab follow ups^^...)
Really, without what mercenary has, there isn't a good weapon for Kruber. They all suck.
Yeah, obviously pick what has good synergy with the class, but what you're saying ignores the point I'm making. The shield bash is nice, but the mace or sword paired with it are both horrible, lacking both cleave and killing power. And everything else will also result in him struggling against a simple horde. Compare this to Waystalker, Pyromancer, Ranger Veteran and Bounty Hunter. All can hold their own in melee, even if that's not the specialty, because they have melee weapons that don't need massive stat buffs from talents to be viable. And FK isn't even a ranged focused class.
i`m sorry... what? Have you checked cleave on it? Like REALLY checked?
You may argue, that they lack killing power, and you woul dbe somewhat right, but it is solvable by disciplining yourself with headshotting and learning which attack to use vs which enemy. I dont know, obviously, much about mace+shield, as it does not have shield bash as first charged and theefore leaves you with 2hHammer as better option, but what i DO know, is insane cleave on first chaged it have.
Which one? The sword? Yeah. It doesn't even cleave through a single enemy. It would be fair to say it has zero cleave. Executioner sword? Gets stuck on just a few enemies and is utterly worthless against hordes. Mace and shield, I'll admit I haven't really used at all, though from testing on dummies the damage seems really low for the low attack speed it has, so even if it does cleave, it doesn't seem like it'd really matter that much.
Shield weapons aren't as bad as they were before WoM but I still don't like to use them. On Ironbreaker I go with the greathammer and the talent that reduces ability cooldown on a kill when stamina is full and I can freely spam my taunt throughout the entire map. The issue with shield weapons right now is that 2H Hammers are pretty busted and they can do the one thing shields are meant to do without sacrificing your killing potential. Charged attacks can stunlock anything that's not a Chaos Warrior and can keep an entire horde and several elites locked down. Light attacks melt elites and can instantly wipe out any Chaos Warriors that do stop you from locking down hordes.
iam using extra stagger perk + thp from stagger + charche special spped buff
Executioner's sword used to excel against hordes. Now if you swing it at a horde, just a few enemies can stop the cleave. With the merc's +50% cleave strength, it's a lot better, but without that it sucks against hordes.
Check again then. Lol. And not on dummies. Go on modded realm and use show damage mod to check how much it really penetrates.
You can have ♥♥♥♥ tons of aspeed on FK. 45%.
Dwarf has objectively some of the weakest melee weapons in the game available to him. Not one of his weapons are meta, except for maybe dual hammers and axe&shield. BH is considered trash in higher difficulties since he is actually bad in melee and has little killing power with melee.
You have some very interesting opinions.