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Honestly one of the easier maps is still Righteous Stand.
That one has one of the highest completion Rates and its very straight forward.
This is actually a good shout. Hadn't even considered Uber with it being so new. Whilst Morr and Engines aren't "hard" hard they're considerably harder than a lot of the vanilla maps but Horn is fairly exempt from this trend, nothing difficult in it, pretty short and one of the easiest finales in the whole franchise. Barrels would be troublesome more inexperienced people though as it's considerably easier with plan of action rather than blind bumbling.
That works both ways though. In tight narrow maps CC is king and you're essentially unkillable.
A lot of corners and blind spots for specials in relation to where they spawn and hop over walls. Makes it easy to bait them out to deal with as you are dealing with a horde/ambush. It is also very common to have ammo boxes in a couple areas where you tend to have boss spawns, making for a free and easy kill (of course depending on comp). It is also one of, if not the quickest map to run in general.
If the last stand event was the same length as it was in the first game, then I might have been in agreement. It is quick up until you get to that point, but then you are forced to sit around for 5+ minutes easily clearing the crap they shove your way. Other than that, it is an easy map to clear for sure; boss spawns tend to be in the more open areas (for me so far, anyway) and it is also easy to bait out specials. Though it is worth noting that you can get some very brutal boss spawns in very tight areas with no retreat option.
I like hunger in the dark because you get not many surprises from specials. Though, you need a good killspeed to not get cornered in the hallways. But it's probably not the easiest one... I just like it very much.
Festering Ground and Brachenbrücke are nice because their long end-events are pretty save.