Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Ranger veteran is probably gonna be the MVP . Apply pressure + Hardy heart + catch a breath + hand of Shaliya = heal the entire party with one medpack. Not to mention 10% chance to dupe meds 35% chance to dupe bombs and pots, free ammo, free bombs, free pots. Can bring an extra shield for off tanking, Crossbow for sniping. Harder to kill when punced or grabbed.
Maybe I'm wrong, but I feel like you would have to completely insane to NOT bring RV.
Shade is very helpful for anti-elites and anti-boss - try to funnel conc pots to your shade for mass elite and boss killing.
Mercenary is very helpful as he can essentially function as a medic, supplying large amounts of temp hp to the group - I recommend reduced cooldown on level 25 talent as the CC will likely be more valuable to you than extra hp (as it cc's things, revive on ability is only really pertinent if a teammate derps and downs in globadier poison or something)
In my attempts I usually have a saltzpyre as the 4th - WHC is great for extra temp hp on special kill, 20% more damage on tagging and high ammo sustain for scrounger BoP setups (they shred bosses btw so it's kind of like having a bootleg shade with support on team) due to all the crit bonuses, zealot is, well, zealot so he generally just murders everything and almost certainly won't down unless he gets grabbed by a special and team can't save him.
Hope this helps.
Ranger Veteran with potions on special kills for Bardin. Either with a crossbow and +20 Armor +20 Skaven to OHKO stormvermin or a grudgeraker with bonus damage against berserkers.
Shade to kill bosses quickly or OHKO chaos warriors as needed.
Either WHC for tag damage and staggering elites through his ult or BH for essentially infinite ammo and Chaos Warrior OHKO. Crossbow with Stormvermin OHKO breakpoints ideal.
Either Merc for staggering elites and backup health or Hunstman for essentially infinite ammo and quick boss kill. Give Merc a blunderbuss with berserker damage or hunstman a longbow.
Pyromancer to deal with specials quickly.
RV is probably the single most useful thanks to his passive potion drops and pairs amazingly with either Shade or Hunstman. The last two slots are a little more flexible.
FootKnight with 2H Hammer and handgun
Ranger with 2H hammer and grudgeraker, gives pots on special kill, also gives ammo to team
Shade for killing bosses and CW
Unchained with Crowbill and Fireballstaff or Beamstaff
-FK will hold the horde, stop the heavy things with his charge and kill armor pretty fast and has handgun for sniping specials.
-Ranger will kill berzerkers and plague monk fast with gruderaker and supports FK with armor piercing and horde.
-Pots will drop from Rangers ability making Shade a boss killing machine and CW if need be.
-Unchained will also support against armor and have beam or fireball for horde/specials. Beam probably will work better.
1)shade
2)slayer
3)unchained
4)bounty hunter