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Due to going CD reduction on trinket, consider running Parry on your melee instead of swift slaying.
If you use CR and mace - then i would rather take stamina recovery as second trait.
If you use your ulti to vent ( dunno why you take UC then, lol, but if) - then CD is good option.
move speed seems useless but it is really nice to have if you are kiting
Living Bomb has a 120 second cooldown, and its primary purpose is venting heat so you don't die, or making space so you can res. In other words, life or death situations. With 10% CRD you'll get your ult back 12 seconds faster. So the question you have to ask yourself is, "How many times is getting my ult back 12 seconds faster going to be the difference between life or death?"
The answer is: Rarely. Sure if you play enough it will happen, but certainly not often. On the other hand, stam regen is almost always useful.
Take anything you want tho , UC's build is not that important
The reasoning behind this is because UC doesn't require much on the trinket besides curse resistance and CDR could in some situations save your life from exploding. I would rather have that situation more under control than movement speed, stamina regen (which you already get with her talents) or 5% crit chance.
Stamina recovery stacks and also reduce time that needed before it start to regenerate (like after pus or, most importantly, off balance). And last one is most crucial, cause in situations where you would need it you cant do charged attack so you start that stam regen.