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Just slap some warpaint or wolf furs on 'em. Done.
No, they're Rotbloods, the followers of Nurgle, not of Khorne. Hell, even Maulers would look FAR better, let alone accurate in Green. Just take a peek at their glorious look in "Beastiary" mod.
My idea for Berserkers(aren't they called "Savages"?):
1. Different type of yell. While the current "SEEKING DEATH!" is plenty noticeable, I think that "YEEEEEELLLLLL!!!" should be reserved for them. Remove it from Sackheads and Marauders.
2. Leather Cuirass or Harness or something. Just to make them visually different from "Hockey mask" Marauders.
3. My favorite idea: Just get inspired by Warhammer Online and give them a mutated arm! Isn't that quite unique? Yeah, yeah, I know, the Marauders shouldn't have any major mutations. But! They can have it Mordheim and shouldn't isn't that strong of a word anyhow. Hell, even can't isn't technically 100%. And I have never heard "mustn't" in this context. So...just give them the damn love arm already!
It's not only you. All the Berserker type mobs have these weird lunges where it's almost impossible to shoot them. Or those frantic long lunges as well. They're plenty bugged imo. Oh, you Obesekoi!
People can ACHTCHUALLY I DON'T HAVE DIFFICULTY RECOGNISING ZERKS HON HON HON HON all like, but give them split second shots at masses of units and they'll recognise other elites and specials thousand times more than they will Zerks.
Could do other stuff like putting very recognisable shoulder pads and Helmet on Zerks. A very dark striking black or green war paint covering most body with a few strips of bare skin could look good and work.
this was an issue with chaos warriors too till they patched it
fk kruber would knock them down and instantly stand back up like it never happened. I don't think it's lag, just a general issue in the game with animations taking priority or something, it still happens with every mob especially SV during their overhead attack.
I remember someone saying the same thing about pack-masters, that they should be a really buff rats since they are "leaders" of the pack.
https://www.youtube.com/watch?v=8YOY3XWHpaU
Yes in order to play the game while fighting chaos one needs to press "T" all the time just in case a beserker is hiding in the sea of chaos grass ready to jump out with the classic pokemon battle music.
Some areas that are close quarters or sharp corners + the randomness of hordes/specials/bosses can screen elites that are in the vicinity but will still be drawn to the fight when aggro'd. Beserkers are far less obvious then Plague Monks who are distinctive in their green robes and screeching/hissing when you near them.
Only if the game freezes for a few seconds with the Beserker in mid leap while playing the music before continuing on with an axe going for your face ;)
Ofc they are dangerous. But i think that they should be. Maybe they where even designed that way that they blend in so you cant distinguish em too easaly.
hook rats etc can tackle down someone immediatly without him even beeing able to get out of the hold. So i think alerting the team that they are near is great.
But the berserkes are just stronger normal dudes and if you run mindless around the map and stumble right into em unprepaired then maybe you should travers the map more carefully. Or let the tank lead.