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You know that most games that are on both PC and console give vast liberties to the console in terms of play assistance, right? Most console games that are FPS have built in auto-aim to compensate for the ♥♥♥♥-poor accuracy of a control stick relative to a mouse. Turn that auto-aim off, and the console kids squeel about how the game is too hard and they cant hit anything, and the developer starts losing sales.
Mixing player bases like this is not healthy for a game. I cannot imagine playing legend on a console... its hard enough for 90% of legend players (who shouldnt be playing legend anyway) to quickly react in a competent way with an M/K. Give those same quality players a controller instead, and you drastically reduce the already neglibile chances those players had of winning a round (with each other of course, sans a carrying by 3 competent teammates).
I guarantee you "legend" on the console will be nothing like legend on the PC. And basically, thats the reason cross-platform cannot happen; the difficulty modes will not be equal. "Legend" for consoles will be laughably easy for experienced PC players, and PC legend would be nigh impossible for even the best console players (using their respective devices while playing the others challenge mode, that is).
I agree with all you said, but I just want to drop what Ive heard on the last dev stream:
Dev stated that Legend difficulty will be the same on consoles as on PC, because they think that high-skilled console players are on the same level as high-skilled PC players.
They will though, tweak down Recruit difficulty.
What theyve also stated somewhere else and I cant remember where, rolling out updates for consoles is a slower and more complicated process as it is for PC. So having cross-platform would slower down the PC updates too.
Edit: Also, consoles are stuck on 30 fps.
Do you have a link to that dev statement? Because that just sounds ridiculous.
Starting at ~19min talking about difficulties.
https://www.twitch.tv/videos/275467670
Cant find the "console skill = pc skill" though. But it must be somewhere in there if im not completely confused.
Found it, starting at 38min
I can guarantee you he either don't give a fuck, hiding details or straight lying.
Yeah no. Sony is much more restrictive on cross-platform play. If you aren't getting it on the Xbox, you sure as hell are not getting it on the PS.
And because enough people believe this it's held to be a respectable alternate point of view that is just as valid because enough people are of the opinion that it is so.
Except... It's still ♥♥♥♥♥♥♥ quackery! Humanity is so cringe.
So I really, really, really doubt Vermintide 2 will be cross compatible because they're selling it on the PS4 and because I'm playing on Windows 8.
Wow didnt know Fatshark was that... uhh, trying to find a polite way to say it... ahh nevermind, we all know roughly what I would say anyway.
I have a feeling they are going to be down-tuning the difficulty dramatically though, really quickly after launch once the forums blow up with "legend is impossible" threads, and unlike the PC forums where those threads are pure hyperbolic nonsense, the console threads with those titles will actually be probably more or less spot on.
Sure, super highly skilled, highly coordinated console players in direct communication with one another, who might even train with one another, COULD do PC legend runs with controllers. Its not technically impossible, but Id wager console PUGs with randos will have under a 1% win rate if the difficulty is not tuned down.
And another thing, legend difficulty on PC is already variable, weve all seen it. Get a host running a pentium 3 on windows 98 (exagerating for effect) and you will sometimes have hordes with NO enemies (seen it before, was hysterical, and sad, simultaneously). But get the guy who spends all his extra money on his computer and has a 32 core threadripper, and its almost impossible to win due to the sheer enemy volume absurdity that can take more than 2 minutes to end (and sometimes NOT end, which I dont know if thats supposed to happen or not, if waves are merging into one another, etc). So what is legend really going to be like? 30 second hordes that are sparsely populated because of ♥♥♥♥♥♥ console CPUs, or never-ending tides of vermin (lol) that flood over you like a tidal wave and never stop?
Oh well I guess... the most modern console I have is an N64, so VT2 on whatever wont be my problem =p Might be fun to watch the fallout though.
Hes probably just pandering, actually. Its probably little more than a marketing move to not piss off potential buyers who shun the PC in favor of consoles.