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SOME mods will go through a testing phase and be allowed in the official realm, where you can use them during normal gameplay.
This is likely only convenience mods, perhaps damage numbers, different UI, possibly simple functions like block-while-typing. I don't know, just a few assumptions here.
Other mods will only be allowed in the modded realm, those that heavily influence the gameplay, like spawning, teleporting, bla bla.
Also thanks for the quick response :)
Official Realm: No mods allowed, normal progression.
Modded Realm: Select which mods you want to run (from the Steam Workshop), on/off as you please. No loot, no XP, no weapon rerolling.
I am not entirely sure why. Perhaps they are still unsure how to implement them. Perhaps they need to change the game a little bit so it can handle people with mods + people without mods playing together without issues.
Just some guessing here, I don't know what is going on.
So, sadly I can't even give an estimate on how long it is going to take for the first ones to arrive.
There's no way they'll whitelist third person view.
This leads to multiple things:
- there won't be any mod that affects game balance (third view e.g.)
- it will take a lot of time until they do that
- most likely just low priority
I'm not being a smartass just wondering, why do they care? As was noted above Modded Realm means--No loot, no XP, no weapon rerolling, no progression. So what if the game is unbalanced or a free for all on the Modded realms?
Basically mods that you are allowed to use by FS while getting the normal progression.