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Volley crossbow would be busted if it pierced armor. There has to be some reason to use any other ranged weapon. Just because it's the exclusive Shade weapon doesn't mean it should be the one go-to weapon you always use. You can one shot chaos warriors with a backstab from your career skill anyway.
Then what about the Repeater Pistol from Kruber? It's very similar to the Volley Crossbow, has comparable damage, and has burst fire. Except one has armor piercing and the other doesn't. It's a bit easier to kill with the Volley Crossbow due to how fast it fires, but they both fufill the same role in killing specials.
And I don't believe there really is a reason to take something other than the Volley Crossbow for Shade. Dual Daggers give good sweeps for hordes so Hagsbane isn't needed. Longbow is good, but better on Waywatcher due to fall off, and of course Swiftbow is useless on Shade.
And you still didn't answer the other part. Why does Kruber get a very similar weapon, except with armor piercing instead (along with OP boss killing, but that's another discussion). He can use burst fire 8 times, while Volley is 10 times. They have similar damage (I think Repeaters is a bit higher base damage), and ammo can be carefully managed through passive skills or drops.
Honestly, Shade has issues with killing armored bosses. Her role is a single target burst damage character. Yet Kruber has the Hunter class that also only uses one weapon, the Reapeater Pistol. It has a slightly different playstyle, but one has a huge advantage being that you can evenly spread out your party better because you have an armored boss killer (he also doesn't have damage falloff). If you're playing Kerillian for special kills, just play Waywatcher.
This is about balance between designated boss killers. Not other weapons. Hunter and Bounty Hunter both have the advantage. I would either nerf them so they can't pierce armor, or buff Volley Crossbow so it does pierce armor.
As far as my experience goes, CW body takes damage only from ranged if they score a critical hit, not sure about the head. However they can be harmed with any armor piercing melee.
Now i have to check in game, but i remember that Volley do armor piercing damage, since as also other people had already said, you can body-shot stormvermings to death. (check pending)
So are Hunter and Bounty Hunter's skills considered to be crits then? Is that why they can pierce their armor? Im always seeing them kill Chaos Warriors with their guns. So then why doesn't Shade also benefit from crits on skill use for her ranged weapon? Even if they get nerfed, they still have that Chaos Warrior pierce that Shade doesn't have. And yes, I know melee will one shot, but it can't do nearly enough damage for the final stage boss.
Can't speak for hunter mechanics. BH does ranged crits when Impatient buff is ready (every 8 seconds or on melee kill), and yes all of the burst-shot weapon (Volley 3 shot and repeater unload) counts as a single activation.
Depending on Power and Difficulty, it's not uncommon to see CS getting mowed with one repeater charged. Also, IIRC impatient does work with BH F skill, that however might be able to bypass by itself any damage resistance as a inteded gaming mechianics? I don't know yet.