Warhammer: Vermintide 2

Warhammer: Vermintide 2

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Options to disable reload/swing camera shake?
I'm not one to get particularly motion sick, but there are a few animations that are both disorienting and annoying (particularly the shotgun recoil and the reload animations for most weapons). I feel like they're a bit exaggerated and some of them are also gameplay affecting in that they change where your crosshair is afterwards and shooting mid reload will result in you not shooting where your cursor is but where it will be.

I'm assuming there's a way to do this with the mods but I'm not (currently) well versed in how to make them. Any advice on what to do for those particular animations would be great!
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Showing 1-5 of 5 comments
Riddip Jun 11, 2018 @ 3:11am 
Did you disable "camera shake" in the options under gameplay -> visual effects?
but there is still a lot of camera movement when hitting with weapons. it is worse with fast weapons like daggers.
Tamren Jun 11, 2018 @ 3:20am 
Yes I would greatly appreciate the ability to remove camera shake for reloading. It's especially frustrating when playing Huntsman because if you pop your ult while zoomed in with the handgun or longbow you are forced to go through the reload animation even if your weapon is loaded. This also pulls your crosshair off target, you can click to fire immediately mid-animation but you will probably miss.
Last edited by Tamren; Jun 11, 2018 @ 3:21am
CureAga Wine Jun 11, 2018 @ 3:26am 
Originally posted by GWJ Tamren:
Yes I would greatly appreciate the ability to remove camera shake for reloading. It's especially frustrating when playing Huntsman because if you pop your ult while zoomed in with the handgun or longbow you are forced to go through the reload animation even if your weapon is loaded. This also pulls your crosshair off target.
I'd go even further and remove all the crap they do with camera.
Watching out for incoming attacks while your vision is constantly bobbing and half-obscured with gibs is not fun.
Last edited by CureAga Wine; Jun 11, 2018 @ 3:27am
Tamren Jun 11, 2018 @ 3:36am 
Yeah, most melee weapons move your camera, especially when winding up heavy attacks. Kruber's 2h weapons being a good example. They quickly return to centre after each strike, but I would just as easily have them crosshair stay where it is at all times.
Admiral Billy Jun 11, 2018 @ 11:56am 
Yeah, you can turn off most of the camera shaking from regular movement. It's just the shaking that changes your crosshair position and the fact that some are overly dramatic that disorients me.

And as Tamren mentioned, the Huntsman ult is another example of camera changes messing up your aim (I think because the FoV changes and they try to compensate slowly for it?).
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Showing 1-5 of 5 comments
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Date Posted: Jun 10, 2018 @ 8:06pm
Posts: 5