Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Yeah, it feelsl ike Parry should be some sort of 2nd trait or a talent choice. It is good, but Swift Slaying or Resourceful Combatant are better in most circumstances, 'cause it is usually - not always - better to kill fast than to be able to defend. Then again, maybe I'm talking nonsense.
Hate you all.
Was this a google translate?
+
It was not in notes. Like a lot of other changes. But plenty of parry users noticed this and with parry indicator mod it was easy to check. It does not make parry worse or anything, just make you time it better, it still pretty wide window, like second or slightly less, just not as ridiculously wide as it was before.
https://www.youtube.com/watch?time_continue=2&v=H3elwDp1tC0
YE
1. SEE PARRY TIMING WITH SANCTIONED MOD.
2. DISCOVER THE BEAUTY OF PARRY TRIGGERING ANYTIME YOU START BLOCKING (after a push, push-stab, guardbreak)
3. REVEL IN FREAKIN KNOWLEDGE THAT WITH OTHER DEFENSIVE TRAITS YOUR BLOCK IS SO GOOD THAT YOU CAN TANK LITERALLY ANYTHING.
4. CLIMAX, UNDERSTANDING THAT THERE IS SO MANY PARRY PROCS THAT YOU CAN IGNORE OR AVOID COMPLETELY >10 GUARD CRUSHES AGAINST FULL CHAOS PATROL
https://www.youtube.com/watch?v=KfITkhNuJFY
Opportunist does not work. At all.