Warhammer: Vermintide 2

Warhammer: Vermintide 2

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Evo May 24, 2018 @ 8:20pm
Pyromancer or Unchained?
When I first started playing started maining sienna, I don't have anyone at passed level 2 besides her (shes like level 30 + 20). After playing about 30 legend games i'm really starting to wonder if i'm just going about her generally pyromancer build all wrong or if the unchained would fit me better.

Currently I have these weapons:
Dagger - 9.5% Power vs Chaos, 4.4% Attack Speed w/ Parry. Beam Staff - 7.5% Power vs Monsters, 16% Crit power w/ Heat sink. Necklace - 20% More health, 30% More block/push angle w/ Boon of Shallya. Charm - 10% Power vs Chaos, 20% Crit Power w/ Decanter. Trinket - 10% Cooldown reduction, 18% respawn speed w/ Shrapnel.
I usually end up dying pretty earlier on in the game and if its not my fault it's usually a patrol of chaos warriors. ]So here's what i'm asking; Will unchained be better for survivability overall vs. the pyromancer or is it just me and my ♥♥♥♥ skills thats the problem?
Last edited by Evo; May 24, 2018 @ 8:22pm
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Showing 1-15 of 22 comments
Zepade May 24, 2018 @ 9:01pm 
unchained if you are good at not getting hit more then every once in a while will be perfect and with natures bond you are almost unkillable because you take 50% less dmg bu you need to make sure to never hit 100%. but since you seem to get hit a lot maybe unchained wont be a good pick for you since you will mostly just explode but if you never overheat then she is almost impossible to die as.

if you were to go unchained you will need to pick between the mace or basic sword imo, basic sword if you wanna be able to handle hordes really well mace if you wanna handle armor really well.

you have a few choices of staffs *i use beam mostly* fireball and bolt and you would want to have both range/melee be reduce ability on crit and get as much crit as possible

also make sure 100% THAT YOU GET CURSE RES ON YOUR TRINKET its the most important stat in the game to have and seeing that you dont pains me.

from what you have said you arnt really good at avoiding dmg. playing the unchained will force you to get good at avoiding dmg at least it did for me as it was also my first to be leveled up and this was when you couldnt stop the explosion from using your ability.

you can also use the crit reduce ability cd on range/melee and just hold the beam into boss/hordes and spam the hell out of your ability. you can get a ability like every 10 seconds doing it that way or just stay heat sink both are fine
What The Sigmar? May 24, 2018 @ 10:21pm 
They're practically exact opposites.

Pyromancer is great for taking out elites and specials but is weak in melee and is super squishy.

Unchained is great at crowd control but is a bit lacking in elite an special clearing. However, she's super tanky

Just depends on your preferred playstyle. I personally recommend unchained for pubs. You can clutch through hordes, chaos warriors, and elites all at the same time.
Last edited by What The Sigmar?; May 24, 2018 @ 10:56pm
Watermelons May 24, 2018 @ 10:51pm 
Originally posted by •҉Rosy:
Pyromancer is great for taking out elites and specials but is weak in melee and is super spongey
I think the word you meant was squishy, not spongey.
What The Sigmar? May 24, 2018 @ 10:55pm 
Originally posted by Viele Wassermelonen:
Originally posted by •҉Rosy:
Pyromancer is great for taking out elites and specials but is weak in melee and is super spongey
I think the word you meant was squishy, not spongey.
Ah you're right, muh bad.
I wonder how do you have the patience to play only one character and only one way. And still not master it ^^

Okay. First, take a thought that to undestand game better and play better, you should know all cahracters, roles and weapons. So go try everything.

Forget about crit power, it has worse effect than +armor type now.

Stack damage vs enemies to get particular breakponts, to kill on one shot or with given combo.
https://docs.google.com/spreadsheets/d/1DuJQ0Ttn3N_FmEVpGr1By9ZgQV2683joSTxqm-xvLEc/edit#gid=1322330025
https://docs.google.com/spreadsheets/d/1G0wbaIJIuo-QlAAMgVaui0PvV_gnVXzMUEjztSsGdXw/edit#gid=1111103499
(make copy on ownd disk to make it work)

Get Trinket with 30-33% curse resistance. It is a must.

Get resourceful sharpshooter on beam. It is most broken build for pyro.
For Unchained best builds include thermal equalizer

All ranged oriented careers are very surviable. Especially pyro, becuse for her every mob around is a sack of white hp.

I'd say it is in your skills.
Last edited by Eagle_I_am | .tv/eagle_i_am; May 24, 2018 @ 10:57pm
Franz May 24, 2018 @ 11:14pm 
Pyro has nothing that helps defence, you have to kill stuff before it gets close or rely on block and dodge like any other character.
Unchained has (allegedly, didn't do the math myself) the largest effective health pool in the game, but her overheat mechanic means you have to balance ranged offence, venting overheat and blocking melee hits to not suddenly explode for taking some random chip damage.

So to answer to your question, player skill usually amounts to more than career passive defence. Learn to defend effectively and to be conservative in your attacks (if you can hit them but that means they'll hit you, just block or dodge instead. They are an endless tide, you are that one green little health bar).
What The Sigmar? May 24, 2018 @ 11:20pm 
^ Franz put it very well.

Unchained has 175 health (the highest amount with no health buffs, which you should certainly get from necklace) and she takes 50% less damage from all attacks. HOWEVER, this is balanced by the fact that her damage negated is transfered to overcharge, making her the most complex tank character who essentially has 2 life bars, one of which can lead to absolute tragic deaths if you're not careful.
Last edited by What The Sigmar?; May 24, 2018 @ 11:20pm
BACCALA May 24, 2018 @ 11:33pm 
Originally posted by ⎛⎝Vex⎠⎞:
When I first started playing started maining sienna, I don't have anyone at passed level 2 besides her (shes like level 30 + 20). After playing about 30 legend games i'm really starting to wonder if i'm just going about her generally pyromancer build all wrong or if the unchained would fit me better.

Currently I have these weapons:
Dagger - 9.5% Power vs Chaos, 4.4% Attack Speed w/ Parry. Beam Staff - 7.5% Power vs Monsters, 16% Crit power w/ Heat sink. Necklace - 20% More health, 30% More block/push angle w/ Boon of Shallya. Charm - 10% Power vs Chaos, 20% Crit Power w/ Decanter. Trinket - 10% Cooldown reduction, 18% respawn speed w/ Shrapnel.
I usually end up dying pretty earlier on in the game and if its not my fault it's usually a patrol of chaos warriors. ]So here's what i'm asking; Will unchained be better for survivability overall vs. the pyromancer or is it just me and my ♥♥♥♥ skills thats the problem?
Because besides making mistakes and dying you are trying to run a heatsink build with no crit chance on your trinket or weapon and to top it off you have respawn speed????? RESPAWN SPEED?????? I can't believe no one's mentione that yet. L2P and optimize your loadout my dude. How do you only play one class and you just have whatever values the game gave you by the looks of it.
Franz May 24, 2018 @ 11:34pm 
Originally posted by •҉Rosy:
absolute tragic deaths if you're not careful.

My last time playing Unchained: I was high on overheat. I walked into a small pack of ambience rats HOLDING block the whole time, I wanted to block a couple hits to reduce overheat that way. Someone, as it's customary, went "hurr durr me see rats, me shoot", I got hit in the back, FF triggered the explosion (it was before you could use F while exploding).
I never played Unchained again :)

Edit: Elf eater dude is a bit blunt but he has a point, your items are bad. Your talent choice could play a role too.
Still, at least imo, skill > crappy items. If you attempt Legend and die early in the level it's most likely due to lack of skill, not lack of curse resistance - I bet he usually dies before even reaching a grim.
Go back to Champion and focus on completing the map while never getting hit, or grabbed. Pyro, unchained, gummy bear, play what you want, just don't take damage. Once you are confident try Legend again.
Last edited by Franz; May 24, 2018 @ 11:45pm
Originally posted by Franz:

My last time playing Unchained: I was high on overheat. I walked into a small pack of ambience rats HOLDING block the whole time, I wanted to block a couple hits to reduce overheat that way. Someone, as it's customary, went "hurr durr me see rats, me shoot", I got hit in the back, FF triggered the explosion (it was before you could use F while exploding).
I never played Unchained again :)
Well, intentional cooling with blocks was never effective. Use R button next time. And rats should be killed, dont play with food.
Franz May 24, 2018 @ 11:49pm 
Originally posted by Eagle_I_am:
Well, intentional cooling with blocks was never effective. Use R button next time. And rats should be killed, dont play with food.

I don't remember whether I was very low or still on full green, either way I didn't want to take vent damage. I learned a lesson, but there's another one about shooting without looking hidden in my tale :)
ReissyBoi May 25, 2018 @ 1:33am 
To me, playing the ranged meta is so boring. I mained Unchained simply because it’s more fun to get stuck in with melee. It’s the same reason I never play Huntsman, Waystalker, Bounty Hunter; they maybe broken and OP, but they’re so boring to play
Last edited by ReissyBoi; May 25, 2018 @ 1:35am
Vacca May 25, 2018 @ 1:37am 
Originally posted by ReissyBoi:
To me, playing the ranged meta is so boring. I mained Unchained simply because it’s more fun to get stuck in with melee. It’s the same reason I never play Huntsman, Waystalker, Bounty Hunter; they maybe broken and OP, but they’re so boring to play
Personally I like to switch a lot lately. Ranged in the first game was dull, in this one it has some kind of... punch behind it, I dunno. Plus I'll be honest, the ranged F abilities are amazing both in terms of efficiency and cool factor, the melee characters in comparison have boring ults.
Originally posted by ReissyBoi:
To me, playing the ranged meta is so boring. I mained Unchained simply because it’s more fun to get stuck in with melee. It’s the same reason I never play Huntsman, Waystalker, Bounty Hunter; they maybe broken and OP, but they’re so boring to play
Ranged is more safe way to play. One my friend likes to clear hordes with meelee, but every time packmaster walks through horde, he gets hooked and cryes into discord.
Man never learn.

Where meelee as absolutley good is destroying CW and clearing small packs. And of course, every team need some meelee option to escape sticky situations, when ambush spawns right under your feet.
Last edited by Eagle_I_am | .tv/eagle_i_am; May 25, 2018 @ 2:42am
Ardariel May 25, 2018 @ 4:23am 
Beam is pretty ♥♥♥♥ vs CW. So if you`re not able to kill patrol with dagger - change your gear.

Mace, FB, conflag, bolt. Except of FB all gear is good for pyro.
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Date Posted: May 24, 2018 @ 8:20pm
Posts: 22