Warhammer: Vermintide 2

Warhammer: Vermintide 2

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Gorwe Apr 12, 2018 @ 6:42am
HQ Fur + Skin Shade
Is there really any difference with this turned off? Also, what's the performance hit and on which component(GPU or CPU)? Feel free to leave screenshots.

Because I can't see any difference for the life of me. Is it bugged?

The same question for Adv.Skin Shade option.
Last edited by Gorwe; Apr 12, 2018 @ 6:43am
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Myrmidon Apr 12, 2018 @ 6:46am 
I've wondered about this too. I really like how if you hover over most stuff it gives you a rating for each option like:-

GPU: None/Low/Medium/High CPU: None/Low/Medium/High

But a lot of other features like Skin Shade and High Quality Furr have no such things. Maybe it's because they're completely negligible? It's what I assumed but would love to know for sure.
Chibbity Apr 12, 2018 @ 6:49am 
According to: https://www.pcgamer.com/warhammer-vermintide-2-settings/

High Quality Fur: What the name says—causes fur (eg, on Skaven) to look more realistic. It's difficult to measure the impact of this as battles are pretty frenetic, so I'd turn this off if you're looking to improve performance.

Skin Shading: Enables/disables advanced skin shading. Turning this off improves framerates by 1-2 percent.

I have both on personally. (All setting son Ultra.) I think the fur thing is more of a load on demand thing, and you won't notice the difference on rat's close up (they always use HQ fur) but rats further away swap to a more efficient model/texture or something.

Advanced skin shading might be self shadowing on enemies? Hard to tell.
Last edited by Chibbity; Apr 12, 2018 @ 6:50am
Gorwe Apr 12, 2018 @ 6:51am 
Originally posted by Myrmidon:
I've wondered about this too. I really like how if you hover over most stuff it gives you a rating for each option like:-

GPU: None/Low/Medium/High CPU: None/Low/Medium/High

But a lot of other features like Skin Shade and High Quality Furr have no such things. Maybe it's because they're completely negligible? It's what I assumed but would love to know for sure.

Well, HQ Fur wouldn't exactly be a negligible hit to performance. If it really is what I think it is and it allows every hair follicule to move during battle...it's huge hit then.

But I DO NOT SEE AN IOTA OF DIFFERENCE! It doesn't even "reload" the screen like a lot of other options do. It just...yeah.

I've been looking at a very closeup shot of Markus' face with and without Adv.Skin Shade and, again, no difference.

Are these bugged and eating our resources for nothing? This could also apply to SS Reflections. I suspect they're bugged too.
Gorwe Apr 12, 2018 @ 6:52am 
Originally posted by Chibbity:
According to: https://www.pcgamer.com/warhammer-vermintide-2-settings/

High Quality Fur: What the name says—causes fur (eg, on Skaven) to look more realistic. It's difficult to measure the impact of this as battles are pretty frenetic, so I'd turn this off if you're looking to improve performance.

Skin Shading: Enables/disables advanced skin shading. Turning this off improves framerates by 1-2 percent.

I have both on personally. (All setting son Ultra.) I think the fur thing is more of a load on demand thing, and you won't notice the difference on rat's close up (they always use HQ fur) but rats further away swap to a more efficient model/texture or something.

Advanced skin shading might be self shadowing on enemies? Hard to tell.

Why would I even turn on the options that don't have any effect? Best example, SSR.
Chibbity Apr 12, 2018 @ 6:53am 
Originally posted by Gorwe:
Are these bugged and eating our resources for nothing? This could also apply to SS Reflections. I suspect they're bugged too.

Screen Space Reflections: Turns on/off screen space reflections. This can make reflections on some surfaces, including water, look a bit better, but I rarely notice the difference when playing the game. Turning this off can improve performance by 5-8 percent, and I recommend doing so.
Chibbity Apr 12, 2018 @ 6:54am 
Originally posted by Gorwe:
Why would I even turn on the options that don't have any effect? Best example, SSR.

You wouldn't I assume?

Personally, I have extra horsepower to throw at it so there really is no reason to not have everything on.

If you don't, then don't?
Gorwe Apr 12, 2018 @ 7:08am 
Originally posted by Chibbity:
Originally posted by Gorwe:
Why would I even turn on the options that don't have any effect? Best example, SSR.

You wouldn't I assume?

Personally, I have extra horsepower to throw at it so there really is no reason to not have everything on.

If you don't, then don't?

Even if you did have, why have something that has no effect turned on? It's akin to letting your money go to waste just because you've got enough of it.

I simply want a clear irrefutable proof that these two work or an explanation of what is it that they should be doing.

edit: There doesn't seem to be any difference in HQF and Skaven in the distance.
Last edited by Gorwe; Apr 12, 2018 @ 7:09am
Chibbity Apr 12, 2018 @ 7:11am 
Originally posted by Gorwe:
Even if you did have, why have something that has no effect turned on? It's akin to letting your money go to waste just because you've got enough of it.

I simply want a clear irrefutable proof that these two work or an explanation of what is it that they should be doing.

Well if you get 60fps either way, why would you bother turning it off? I'm not sure how playing a game at Ultra settings is letting my money go to waste? By that logic am I letting my money go to waste if I play Minecraft? Since it doesn't need good hardware?

I mean, I thought I explained to you pretty well what they did?

Did you read the optimization guide I linked you? They tell you what it does and how much fps it costs you.
without hq fur it makes them look like they have mud spattered on them instead of fur and makes them look like naked mole rats
Gorwe Apr 12, 2018 @ 7:12am 
Originally posted by Revolver Ocelot:
without hq fur it makes them look like they have mud spattered on them instead of fur and makes them look like naked mole rats

Have a screenshot comparing it?

I tried going off and on and they look the same. Unless I've been looking at wrong things.

Maybe it works only in DX 12?
Chibbity Apr 12, 2018 @ 7:29am 
You may need to restart for it to change?

I tried turning it on/off in game but if there is a difference it's subtle, at least close up. Possibly an increase in texture size for the fur? Or anti aliasing on the fur itself.
Gorwe Apr 12, 2018 @ 8:21am 
Originally posted by Chibbity:
Originally posted by Gorwe:
Even if you did have, why have something that has no effect turned on? It's akin to letting your money go to waste just because you've got enough of it.

I simply want a clear irrefutable proof that these two work or an explanation of what is it that they should be doing.

Well if you get 60fps either way, why would you bother turning it off? I'm not sure how playing a game at Ultra settings is letting my money go to waste? By that logic am I letting my money go to waste if I play Minecraft? Since it doesn't need good hardware?

I mean, I thought I explained to you pretty well what they did?

Did you read the optimization guide I linked you? They tell you what it does and how much fps it costs you.

Well, maybe if I turn some meaningless options off, I can redirected their cost to much more meningful parts(AO, Sun Shadows for example).

I did read that and I agree with it. But! I have to witness it myself or it's not as real as if I just read it somewhere.
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Date Posted: Apr 12, 2018 @ 6:42am
Posts: 12