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Here is my current build that I am testing in Legend as I don't own Winds of Magic so I'm not sure how effective it would be in Cataclysm.
Spear: 2 Stamina, %30 Block Reduction
Ranged: Go for anything pretty much as you'll use it mostly against Specials or the odd elite/boss.
Necklace: 2 Stamina, 30% Block Reduction
Charm: 10% Chaos, 10% Infantry
Trinket: 30% Stamina Recovery, 33% Curse Resistance
Traits I haven't decided entirely on right now.
Key Talents
Tier 1 - Depends on your play style/traits. I use Temp Health on Kill + Passive Health Regen as I don't expect to take much damage.
Focused Spirit
Enhanced Power
Wraith Walk
Birch Stance
Bladedancer
Result is a tanky horde clearer. When dash is on cooldown after killing most infantry I usually alternate between dodging through enemies and using the shove attack as usually you will not get hit due to the dodge. Pretty easy to have least amount of damage taken, and sometimes highest damage / highest kills due to dashing through hordes (making the Beastmen Hordes less dangerous). Rely on your team to take out armored enemies/specials and you can aggro a lot of enemies and dodge around while blocking pretty easily allowing your team to take them out without having much to worry about.
I'm sure there are other builds that use the other level 30s. Using Bladedancer was merely an experiment after it was buffed from it's Update 2.0 crappy bleed damage.
If there are no specials around you can just dash through a horde and kill them all with Bladedancer while holding dodge to maintain your defensive position. Then just dodge back to your team if there are enemies still around you and alternate between dodging and shove attacking as that combination should result in little to zero damage. When you have other team members fighting the same horde you can use heavy sweeping attacks once in awhile between blocking and shove attacking until a dash is up.
If there are elites just dodge back and tank the hits while poking when safe while the rest of your team takes them out. Or you can stay out and just dodge back and forth while blocking so their backs are turned towards your team.
It might take time to get used to but Bladedancer is pretty fun.
Anti-Horde: Push Attack, Light, Light. This will be a Sweep - Stab - Sweep. It's not as good as it used to be but it's still enough to keep hordes at bay. It's best on HM because she has enough stamina to never have to stop this combo.
Anti-Elite: Light, Heavy, repeat. This will be a double stab combo. Aim it at the face and you can sustain very high DPS levels. Is especially good vs bosses.
In general, you need to remember to use it's long reach! It's attack pattern is narrower then most weapons so it is easily overwhelmed by a horde if they get close enough to flank you. Either keep them pushed/stunned, dodge dance, or fight from the midline of your group and use your team mates as cover (aka poke over the dwarf's head!)
Lastly, headshot. Headshot, headshot. And headshot again. Cleave counts even with stab attacks, so with good aim, you can actually spear through a horde at head level and headshot several guys at once in one deadly skewer.
Now this I didn't know, but the straight comparisons of the damage in Armory (a mod) don't place the spear above most other weapons in pure DPS. I will however try that.
I think the long range is a problem most of the time. The enemies will obviously just move close to you, so you have to keep dodging backwards, which triggers lunging attacks from enemies. And not only is dodging to the side not possible most of the time, it's also not that effective when you are out in the open due to the spear's 15% dodge boost (which is not a lot). So you are stuck at close range mostly, which doesn't work well because the spear is supposed to be a mid range weapon.
Also, I have had issues where I literally hit through enemies because they are too close and the hit doesn't register. Seems like a vicious cycle.
Headshots are great with any weapon, but headshot spear vs headshots with most other kerillian weapons, spear still loses with DPS. The cleave is very nice though, and I have noticed killing two enemies with 1 stab attack, though I don't really see how that will help with a huge horde.
heavy attack
push attack push attack push attack push attack push attack push attack push attack push attack
Just like DejaVu said! You need to aim for the head. Spear has very good attack speed! Also that range matters! Cause in V2 when u are closer to the enemy then u need to aim for headshot higher then enemy`s head is. When u keep them at range you can aim strictly at head.
For hordes yea sure its not a weapon for melting those. I think in that case flametrhower is a little bit better :P. But that is why u have these defensive stats. Use them. Spear has 15 increased dodge distance so when u add that to handmaidens passive u have 30% increased dodge distance.
During hordes u should focus on crowd control and sniping with that range elites.
Hope it will be little bit useful for you. Sorry if I let someone down with my poor english.
That also is not how dodge works. Every weapon has a dodge bonus, so with the 15% dodge bonus you get from the spear, that is not calculated "after" the "normal" dodge since it is the "normal" dodge. With a weapon with 0% dodge bonus, you barely dodge at all (it's around equivalent to when you are out of effective dodge count). That is why shields are so bad at dodging (shields have a very low dodge bonus, usually 0% - 5%). For example, the spear has a 15% dodge bonus, the sword and dagger has a 25% dodge bonus, and the dual daggers has a 35% dodge bonus. That dodge "bonus" is what makes up your "normal" dodge range. Think of it as less of a bonus and more of your actual dodge range, before actual bonuses (such as HM's 15% dodge bonus passive) are applied.
She is an excellent support character with this setup that will carry the team through the hardest times. As for explicit indications about using spear, I'll keep it very simple and just say stab them in the face.
If you can't do this and can't learn to - well, pick other weapons then.
No any build able to help here.