Warhammer: Vermintide 2

Warhammer: Vermintide 2

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vred Sep 22, 2019 @ 5:08am
lvl 35 skills?
can we have them already? If they are balanced well it will be very helpful and rewarding, they should exist... or at least make being lvl 35 have a better chance for red items, any reward would do..
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Showing 1-15 of 15 comments
DEAD RaNgEr 888 Sep 22, 2019 @ 5:19am 
in the start of 2.0 we had lvl 35 talents. those are now lvl 30 talents
Nanostrike Sep 22, 2019 @ 5:23am 
Yep. They took those out, so it's pretty much just false advertising at this point.
Ardariel Sep 22, 2019 @ 5:24am 
Originally posted by Nanostrike:
Yep. They took those out, so it's pretty much just false advertising at this point.

THey are not? They just reduced level needed for those talents from 35 to 30
vred Sep 22, 2019 @ 5:48am 
Yeah guys, reducing the level requirement for those talents was a nice change.

I'm talking about completely new talents for lvl 35, I know it aint easy to come with original ideas that are balanced but it would be amazing.
Gorok Delvedeep (Banned) Sep 22, 2019 @ 9:22pm 
Originally posted by DEAD RaNgEr 888:
in the start of 2.0 we had lvl 35 talents. those are now lvl 30 talents
no. at the start of 2.0 they bumped up lvl 15 talents and up, up a rank to shoehorn in a new set of talents, cutting peoples 30 talent access off, gratuitously depowering everyone and forcing them into a longass grind to get their 30 talents back again at 35 for everyone.

understandably this made the playerbase RAEG and reviewbomb WoM. so FS changed it back. giving us our 30 talents back.
vred Sep 22, 2019 @ 11:18pm 
and never giving us actual lvl 35 new talents
JimmyIowa Sep 23, 2019 @ 12:01am 
Just for fun and variety , I wouldn't mind seeing a new talent tier. But we have to wait and see how the DLC enemies are balanced before we discuss adding new talents. And that will take a while. Trying to balance enemies and all player builds all at once would be a mess.
Nanostrike Sep 23, 2019 @ 7:01am 
Originally posted by vred:
and never giving us actual lvl 35 new talents
Yeah, this is what I was saying in the end. They advertised "New Level 35 Talents!" as part of WoM, but went back on it.
HunApo Sep 23, 2019 @ 7:18am 
Originally posted by Nanostrike:
Originally posted by vred:
and never giving us actual lvl 35 new talents
Yeah, this is what I was saying in the end. They advertised "New Level 35 Talents!" as part of WoM, but went back on it.

From official page:
"Raised Level Cap - Raised from level 30 to level 35, and with new talents to match."

Level raised? Check
New talents? Check (aka the stagger talents at 15)

Also the carrier skill upgrades were moved from 35 to 30 so you didnt had to grind it again, especially for those who have several hundreds of level (was funny to have 30+600 on my elf and yet no ult upgrade)
Grey Sep 23, 2019 @ 10:03am 
lol people complaining about not having something they already do xD
Last edited by Grey; Sep 23, 2019 @ 10:03am
old Charlie Sep 23, 2019 @ 10:10am 
Originally posted by HunApo:
Originally posted by Nanostrike:
Yeah, this is what I was saying in the end. They advertised "New Level 35 Talents!" as part of WoM, but went back on it.

From official page:
"Raised Level Cap - Raised from level 30 to level 35, and with new talents to match."

Level raised? Check
New talents? Check (aka the stagger talents at 15)

Also the carrier skill upgrades were moved from 35 to 30 so you didnt had to grind it again, especially for those who have several hundreds of level (was funny to have 30+600 on my elf and yet no ult upgrade)
Thanks for the explanation. While you are at it, would you explain to me, why we got lvl35, even thought you get the last skill on lvl30 anyway? I was always wondering.
Pungent Sep 23, 2019 @ 10:21am 
Originally posted by Bowerick Wowbagger:
Originally posted by HunApo:

From official page:
"Raised Level Cap - Raised from level 30 to level 35, and with new talents to match."

Level raised? Check
New talents? Check (aka the stagger talents at 15)

Also the carrier skill upgrades were moved from 35 to 30 so you didnt had to grind it again, especially for those who have several hundreds of level (was funny to have 30+600 on my elf and yet no ult upgrade)
Thanks for the explanation. While you are at it, would you explain to me, why we got lvl35, even thought you get the last skill on lvl30 anyway? I was always wondering.

You just read why (first reply to OP by Ranger). The new talents originally came with the increased level cap, but they were later reverted due to outcry from people who were upset at having to grind another 5 levels on every character. The worst part of it was that you had to grind just to have full functionality again, because instead of moving the new stagger/power talents to 35, they moved up the old talents that used to be at level 25 pre-WoM, so if for example you were relatively new to the game and were only at mid-20s, you now had to grind another ~10 levels to reach the new talent set. That was idiotic.

The other reason for the cap increase was to increase hero power by an extra 50 for Cataclysm for stagger/cleave balance..
Last edited by Pungent; Sep 23, 2019 @ 10:22am
HunApo Sep 23, 2019 @ 10:23am 
Originally posted by Bowerick Wowbagger:
Originally posted by HunApo:

From official page:
"Raised Level Cap - Raised from level 30 to level 35, and with new talents to match."

Level raised? Check
New talents? Check (aka the stagger talents at 15)

Also the carrier skill upgrades were moved from 35 to 30 so you didnt had to grind it again, especially for those who have several hundreds of level (was funny to have 30+600 on my elf and yet no ult upgrade)
Thanks for the explanation. While you are at it, would you explain to me, why we got lvl35, even thought you get the last skill on lvl30 anyway? I was always wondering.

Same reason you had your last talent at 25 before 2.0 and not at 30.
Talent is one thing, the added 50 hero power is a different thing, mainly used for stagger, cleave and breakpoints.
If FS would made it that the + levels were to be used and you didnt had to farm again from 30 to 35, wouldnt make a difference, but since it wasnt working for this it was better to do it the way it is now. Also a bit more consistent since you get talent every 5 level while at early age 2.0 there was the jump from 25 to 35..
Last edited by HunApo; Sep 23, 2019 @ 10:26am
Deja Vu Sep 23, 2019 @ 10:39am 
The 'new talents' are the stagger talents - smiter, mainstay, etc. They currently are at level 15, because FS.

During the beta, the new talents were at level 35. However, because they were baseline filler that was the same for every character, people complained that they weren't worthy of their top position. So FS moved them to 15, and moved the entire talent set up a tier to make room, thus moving what used to be at level 25 up to level 35.

This was bloody stupid, because it took away what people had been using for nearly two years and forced them to grind out 5 more levels (25 more if all characters) to get them back. Many people were pissed. So FS moved them down to 30, so that people who had previously had max level (30) would still have the talents they always did.

And that is how we got here.
Last edited by Deja Vu; Sep 23, 2019 @ 11:48am
old Charlie Sep 24, 2019 @ 1:29am 
Ah, now I get it. They rebalanced the whole game and those 50 hero power were very necessary for balancing purposes. Sounds legit.
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Date Posted: Sep 22, 2019 @ 5:08am
Posts: 15