IronWolf VR
 このトピックはピン留めされているので、おそらく重要です
Aaron  [開発者] 2017年3月13日 6時49分
Found a bug? Please post here so we can fix it.
We're going to sticky this forum post so that players can report any bugs they encounter.
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mogens 2019年11月7日 13時38分 
My vive controllers won't work at all (they do outside the game - but in IW I can't even see my hands). Can't interact with anything. the game doesn't seem greyed out,.
Fredi 2019年11月23日 10時47分 
so, i dont know if this has to do with the game but whenever i close ironwolf it wont stop running, the window closes but if i go to steam it still show its running and i have to task manager restart steam to play the game, is this normal?
WMR headset Oddesey plus and 10-15 minutes the screen goes full black, I hope this is fixed soon as I really want to play the game.

thank you game is really cool wish I could play it more and more
Phil の投稿を引用:
We're going to sticky this forum post so that players can report any bugs they encounter.
Last update ruined this game. Black screen middle of the game for no reason. Thank you!
seems everyone is getting the same black screen issue
hello devs black screens for all
Hi. Trying out IronWolf with my son (2 copier). He is playing on Oculus Rift and have a good gameplay. I am playing on Oculus Rift S, but everytime I go in to the game my tracking places me inside a wall, when I turn 90 degrees, I end up inside a wall.... Tried repairing Oculus and that helped untill next day, then I had same issues, ending up inside the wall because of bad tracking. Have no problem playing in games like DCS World and others.
A nother this, I would love to see, is an adjustable higth, so it makes it easier for up with bad bones to sit down and play. Hope to see that implimented :) (My health is not the best anymore)
Keep up the good work...
A couple friends and I are having some problems.

My one friend also got a Rift S and is having problems joining in with me in my game where it takes roughly 10 minutes to load and then it crashes. He scored a 7.3 on the SteamVR Test.

My other friend is using a Samsung Odyssey, which is compatible with the game, he joins and is moving around on my end and can hear me no problem, but his VR screen IN the headset is black and he can't see anything.

I'm not sure if these problems are related strictly to something we're doing wrong, but I thought I should post this on here just in case there is an underlying bug hidden in the game preventing those with more modest VR setups from joining.
Not sure if bug or not, but I was doing the tutorials with Rift S and went to the engine tutorial and in the beginning I grabbed the flashlight from my belt and lo and behold, it was stuck in my hand and I was not able to put it away (Tried trigger, grip, X, Y, clicking the joystick and all the buttons on my right hand. Tried all combinations of them, tried them when hovering over all the inventory balloons etc.). This led to me not seeing the "pip boy" on my left wrist, which soft locked me for I wasn't able to progress in the tutorial, nor was I able to open the menu in any way.

But all clouds have a silver lining and mine was, that eventually the battery power ran out from the sub and I was able to explore the engine room in pitch black darkness with the flashlight, which was stuck in my hand. :P
2 my friends have the same issues
1) they cannot see games nether pubic nor friend games
2) the open world menu is broken, see screenshot
https://sun9-37.userapi.com/c200524/v200524005/39f58/4tMDavSyyKo.jpg
so they cannot get submarines and start open world games or join others games.

because of the issues we cannot play together :(
Hiya,
First thanks for creating this great game. I have a valve index headset/controllers and am in a small room ie not a roomscale environment. When I cycle through the menu options for the controllers I seem to only be able to turn 90degrees at a time, i cant smoothly rotate left/right which makes it hard to interact with things. Is this something you could look into for the future?
Thanks once again.
I bought a full set of new batteries, which showed up in the drawers. Then I exited and relaunched a game, but they didn't get installed. I had to manually install them. Could it have been because I had old batteries installled? Perhaps there should be a message like "You have newer batteries ready to be installed, but still have old ones. Please sell the old batteries and restart the game."
A few ideas to fix or to add.
- Toggle between quick-travel and not when in open game, (to learn and test the controls and other ideas without enemies).
- A display in multiplayer game that no-one else is connected. Hard do know if they are or not.
- A way to get rid of item currently in my hand.
- How did my battery will still be consumed when the main switch is off? Edit: The main power consumer seems to be that the auto-engine-room leaves AHEAD-switch on even when you dive and hit the sea bottom, and call to stop the boat.
- If I did run out of battery underwater, surely I could run the steam engine inside for a second, poisoning my air for a battery...?
- Quick help inside the game, on the left hand. How was it again, what should I do when...? (battery runs out, oxygen runs out, lock the torpedo,...) Or maybe a help in the non-VR user-interface.
- Edit: Which way of the hydroplane is up and which down?

最近の変更はThoriumが行いました; 2020年2月6日 14時52分
Voggix 2020年2月27日 18時33分 
Recent update has introduced horrible freezing and stuttering as well as audio playback issues. Unplayable in current state.
Firstly, thank you for this brilliant simulator!
Two bugs to report so far:
- ground level is too low, when trying to access hatch, especially one on the upper gun dock.
- if a torpedo room fills up with water, and you ascend to control room, water stays in, but isn't visible when you go back to torpedo room.

HTC Vive (the first one), I am most certain, that I have it calibrated well. Rest of hatches works well, a lot of games that require picking up from ground works well too... Only this one hatch is really problematic.
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