Virtual Army: Revolution

Virtual Army: Revolution

View Stats:
 This topic has been pinned, so it's probably important
76561198431432577  [developer] Dec 6, 2018 @ 12:55am
Beta-DEMO Feedback here!
Demo goes Live on friday december 7, 2018.
If you have any feedback, bug reports or suggestions based on the Demo, please write them here.
We have an easier time to manage and answer everyone in 1 thread dedicated to the demo.

NB! Demo is meant as a testing ground for bugs, glitches, balancing the weapons and achieving better polish for the full release.:steamhappy:
Last edited by hapticpulse; Jan 25, 2019 @ 5:36am
< >
Showing 1-15 of 23 comments
CitizenStew Dec 7, 2018 @ 5:55pm 
Is it working yet?
76561198431432577  [developer] Dec 7, 2018 @ 9:45pm 
Sure, download :)
CitizenStew Dec 7, 2018 @ 10:22pm 
Sweet. Played for a while today on the VR Roundtable server. Was fun but obviously still too rough around the edges to compete with other titles further along. Looks like a good basis though. Didn't like the two hand holding, the grip to turn or the reload animation mechanic but I understand it's still early.

Did like the hand gestures though!

At what point are you guys planning to launch and what will the price be?

Also what will seperate this from the competition like what is the angle, will there be SP campaign or only MP?
76561198431432577  [developer] Dec 7, 2018 @ 10:43pm 
Originally posted by CitizenStew:
Sweet. Played for a while today on the VR Roundtable server. Was fun but obviously still too rough around the edges to compete with other titles further along. Looks like a good basis though. Didn't like the two hand holding, the grip to turn or the reload animation mechanic but I understand it's still early.

Did like the hand gestures though!

At what point are you guys planning to launch and what will the price be?

Also what will seperate this from the competition like what is the angle, will there be SP campaign or only MP?
Hey,

December 14 is planned launch date at 24.99 with 10% discount, so its ~21 first week.

There are several options for turning, including touchpad/thumbstick, same for reloading.

Simplicity of controls and ease of gameplay is the key with VA, arcady run and gun FPS.

Co-op is planned down the road.
Last edited by hapticpulse; Dec 8, 2018 @ 1:17am
Hoofster Pony Dec 8, 2018 @ 1:19pm 
Lag
Primary & secondary weapons will fuse together making manual reload not work
A.I. bots are dumb as heck, shooting each other or already dead bodies
Snap turning needs huge improvment
Rifle scope zoom barley works
Hand gestures are litually pointless
Can't make desktop screen fullscreen
76561198431432577  [developer] Dec 8, 2018 @ 3:30pm 
Originally posted by gamerhoofster:
Lag
Primary & secondary weapons will fuse together making manual reload not work
A.I. bots are dumb as heck, shooting each other or already dead bodies
Snap turning needs huge improvment
Rifle scope zoom barley works
Hand gestures are litually pointless
Can't make desktop screen fullscreen
First one is a bug indeed, will be fixed.
Bots are dumb, yes, we dislike them too!
Turning and rotation has several options, something for everyone.
Hand gestures are just for messing around, flipping off people in multiplayer if wanted to, its about fun.
Okey will look into the desktop mode.
Thank you for the feedback!
Last edited by hapticpulse; Dec 8, 2018 @ 4:08pm
30minVR Dec 10, 2018 @ 3:47am 
Tried the demo a couple of times. No other players, but I was unable to control movement. I was perpetually moving, I wasn't touching the trackpad, I was just automatically running constantly from the start. I could control my direction by pointing my hand. This was on a Vive.
76561198431432577  [developer] Dec 10, 2018 @ 10:53am 
Originally posted by 30minVR:
Tried the demo a couple of times. No other players, but I was unable to control movement. I was perpetually moving, I wasn't touching the trackpad, I was just automatically running constantly from the start. I could control my direction by pointing my hand. This was on a Vive.

Hey, have you encountered that on other games?
30minVR Dec 10, 2018 @ 1:35pm 
Originally posted by hapticpulse:
Originally posted by 30minVR:
Tried the demo a couple of times. No other players, but I was unable to control movement. I was perpetually moving, I wasn't touching the trackpad, I was just automatically running constantly from the start. I could control my direction by pointing my hand. This was on a Vive.

Hey, have you encountered that on other games?

No, it just happened in this game. I quit and tried again and same problem occured.
CitizenStew Dec 10, 2018 @ 2:21pm 
Originally posted by hapticpulse:

December 14 is planned launch date at 24.99 with 10% discount, so its ~21 first week.

Damn, releasing that SAME day as Contractors VR and only 3 days after Blades and Sorcery. Thatäs balsy af fam. Good luck.
76561198431432577  [developer] Dec 10, 2018 @ 2:39pm 
Originally posted by CitizenStew:
Originally posted by hapticpulse:

December 14 is planned launch date at 24.99 with 10% discount, so its ~21 first week.

Damn, releasing that SAME day as Contractors VR and only 3 days after Blades and Sorcery. Thatäs balsy af fam. Good luck.
Probably pushing back the date a week, but will see!
CitizenStew Dec 11, 2018 @ 4:18am 
Also on the 13th is viveports big Christmas sale and they always have insane deals. Seems like a recipe for disaster tbh. Don't think anyone would blame you if you waited a week!
76561198431432577  [developer] Dec 11, 2018 @ 2:38pm 
Originally posted by CitizenStew:
Also on the 13th is viveports big Christmas sale and they always have insane deals. Seems like a recipe for disaster tbh. Don't think anyone would blame you if you waited a week!
Thanks for heads up, Stew!
Display Dec 12, 2018 @ 1:31pm 
Cant get the demo to play. In flat it runs , but in Vr nothing happens. Oculus Rift
76561198431432577  [developer] Dec 12, 2018 @ 1:45pm 
Originally posted by Ginoculus:
Cant get the demo to play. In flat it runs , but in Vr nothing happens. Oculus Rift
Hey, thanks for the info, will try to see whats up, check back tomorrow for an update!
Last edited by hapticpulse; Dec 13, 2018 @ 6:53pm
< >
Showing 1-15 of 23 comments
Per page: 1530 50