Left 4 Dead 2

Left 4 Dead 2

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Play testing
Anyone got any custom maps that i could play test (im bored lol :P)
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Showing 1-6 of 6 comments
There are some new custom maps that you can try. Afaik, recently there are "Bazinga" & a chinese custom map about a fps game (I think it's Crossfire, if I'm not mistaken), that's based on rounds just like tank playground or tank arena.
Evil Feb 14 @ 10:13am 
Originally posted by kurochama:
There are some new custom maps that you can try. Afaik, recently there are "Bazinga" & a chinese custom map about a fps game (I think it's Crossfire, if I'm not mistaken), that's based on rounds just like tank playground or tank arena.

Yo, random question since your profile is private, but would you be interested in working on an update for Right 2 Live? You've stepped up your script abilities over the years and I figure you might have some ideas for interesting stuff that could be added.

Of course you're more than free to decline, I don't have much planned right now outside of trying to add some modes I couldn't add previously.
Sunny Moly Feb 14 @ 10:18am 
You can play test my map Orange Miracle. I just did a big update to the map and need feedback too. Thanks in advance if you do decide to try it.
Originally posted by Evil:
Originally posted by kurochama:
There are some new custom maps that you can try. Afaik, recently there are "Bazinga" & a chinese custom map about a fps game (I think it's Crossfire, if I'm not mistaken), that's based on rounds just like tank playground or tank arena.

Yo, random question since your profile is private, but would you be interested in working on an update for Right 2 Live? You've stepped up your script abilities over the years and I figure you might have some ideas for interesting stuff that could be added.

Of course you're more than free to decline, I don't have much planned right now outside of trying to add some modes I couldn't add previously.
As long as it's still something I'm familiar with, probably I can help.
Evil Feb 17 @ 5:51pm 
Originally posted by kurochama:
As long as it's still something I'm familiar with, probably I can help.

What's needed more than anything is ideas. I still have ideas myself but nothing close to meriting an update to the mod (and tons of other things going on that take priority). You probably still have the mod since you have a good habit of archiving l4d2 mods so take a look at it, maybe it'll give you an idea for something that's missing. I can do all sorts of things in terms of changes to accommodate; new mutation menu, new main menu options, new achievement menu, etc.

Maybe we can turn some of your script functions into mutation options or something. There's no rush, think about it for a bit. Then we should discuss this further through private messages once something is brewing (either on here or gamemaps).
Originally posted by Evil:
Originally posted by kurochama:
As long as it's still something I'm familiar with, probably I can help.

What's needed more than anything is ideas. I still have ideas myself but nothing close to meriting an update to the mod (and tons of other things going on that take priority). You probably still have the mod since you have a good habit of archiving l4d2 mods so take a look at it, maybe it'll give you an idea for something that's missing. I can do all sorts of things in terms of changes to accommodate; new mutation menu, new main menu options, new achievement menu, etc.

Maybe we can turn some of your script functions into mutation options or something. There's no rush, think about it for a bit. Then we should discuss this further through private messages once something is brewing (either on here or gamemaps).
It's up to you about how we'll discuss the collaboration. If you want to explain in long & more detailed way without the limit of max characters, we can talk via private message on gamemaps. But if you prefer chat via steam, let me know & I'll send a friend request.
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