Left 4 Dead 2

Left 4 Dead 2

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dave Mar 21 @ 12:52pm
cs/tf2 killfeed
Is it possible to increase killfeed to show more than 1 kill without Sourcemod or Vscripts? I tried replacing L4D_OnAwardSaved with L4D_KILLED in left4dead2_english.txt, removing HudPZDamageRecord from Hudlayout.res so it would use HudDeathNotice. Tried adding HudDeathNotice in PZDamageRecordPanel.res and it did use HudDeathNotice but it still kept showing only 1 kill max. In PZDamageRecordPanel.res, recordlabel1, 2, 3 and 4 are used for saving notifications and only recordlabel0 is used for killfeed. Are any of those labels defined in some .res file to be used for a specific event or is it just hardcoded? Was also thinking about animating it in HudAnimations.txt but I don't even know which event to call for it
Last edited by dave; Mar 21 @ 12:53pm