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I think you could get away with using a work around with this to achieve the same effect. You could give the prop extra skins and use a timer to cycle through them in the order you wanted it to appear.
If you're really motivated you could add skin sets (4 skins with dr pepper, 4 with cola, and so on), then trigger their cycle effect with a relay. Then use a logic_case to pick which skin relay becomes active, with the timer triggering all relays each time it fires (which will only actually trigger the active one).
because you can turn a volume texture into animated using the same technique
This is the exact vmt I used:
To create the vmf, you need to name all framers sequentially. So image01, image02, etc. Then import them to vtfedit as a group instead of a single image.