Left 4 Dead 2

Left 4 Dead 2

View Stats:
bluetooo54 May 28, 2021 @ 12:22am
Converting .bsp to .vmf removes some textures?
im using bspsource and when i convert it removes like 70% of my textures. it just makes them white? https://steamcommunity.com/sharedfiles/filedetails/?id=2499990573&fileuploadsuccess=1
< >
Showing 1-3 of 3 comments
AlwaysToast May 28, 2021 @ 9:59am 
When you select the messed up texture in hammer what information is being displayed? Are all the messed up textures actually have their name changed to tools/toolswhite, or is it the name of a texture, but displaying the wrong (white) texture? Is it custom texture (If so I would think it's an issue of the texture path in the file system/where you are storing that custom texture) or standard textures that are getting messed up?

If the messed up textures has the right name (meaning each messed up textures has a distinct name), but it’s just not displaying properly, it shouldn’t be too hard to fix in hammer; try in hammer, select the messed up texture, then go to tools > Replace texture. Then select the correct texture to replace it with, and hit replace. It will keep all the info about each surface the as it is, it just replaces the texture. You’ll have repeat this for each messed up texture, but it will replace all uses of that texture at once.

If that doesn’t help, you’ll have to wait for someone that knows more about BSPSource than I do.
bluetooo54 May 28, 2021 @ 10:33am 
Originally posted by AlwaysToast:
When you select the messed up texture in hammer what information is being displayed? Are all the messed up textures actually have their name changed to tools/toolswhite, or is it the name of a texture, but displaying the wrong (white) texture? Is it custom texture (If so I would think it's an issue of the texture path in the file system/where you are storing that custom texture) or standard textures that are getting messed up?

If the messed up textures has the right name (meaning each messed up textures has a distinct name), but it’s just not displaying properly, it shouldn’t be too hard to fix in hammer; try in hammer, select the messed up texture, then go to tools > Replace texture. Then select the correct texture to replace it with, and hit replace. It will keep all the info about each surface the as it is, it just replaces the texture. You’ll have repeat this for each messed up texture, but it will replace all uses of that texture at once.

If that doesn’t help, you’ll have to wait for someone that knows more about BSPSource than I do.
i looked at the vmf and hammer finds the texture as maps/bgking/mainstreet blah blah blah instead of just mainstreet/concrete. ill try what you said. thx
White KillerX May 29, 2021 @ 1:18am 
put me in your friends list
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: May 28, 2021 @ 12:22am
Posts: 3