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https://developer.valvesoftware.com/wiki/List_of_L4D2_Cvars
https://developer.valvesoftware.com/wiki/Mutation_Gametype_(L4D2)
https://developer.valvesoftware.com/wiki/L4D2_EMS/Creating_a_Simple_Mutation
What you're saying might be a little over my head.
I definitely don't want to have to input console commands every time I fire up the game. I don't want to just make a "mutation" mode either.
I'd like to do what this mod does: http://steamcommunity.com/sharedfiles/filedetails/?id=330349798
... and fine tune some of the details. For example, that mod makes the zombies TOO fu**ing slow, and doesn't increase the amount of them or the damage they deal.
I mostly play the campaigns, so here are the things I'd like to change about them:
- Common Infected deal roughly 35% more damage
- Common Infected movement speed decreased by 50%
- Common Infected spawn rates multiplied by 1.5
- Multiply time between mobs by roughly 2
To me that would make the campaigns so much more fun.
I have a fair idea on how to alter spawn rates and mob delays, but if I can't do all of it then I'll deal with the Slow Zombies mod that makes them look like they're just shuffling their feet. Lmao!
Fml...
Oh okay, well that seems simple enough. I went ahead and did that and am about to go test it out.
For those who might stumble upon this thread, it's worth noting that before compiling a mod (at least a script mod) with vpk.exe, there's super-specific rules you have to follow regarding folder structure. Please correct me if I'm wrong. I'm a noob modder.
The top level folder can be called anything. ex) "my mod"
There has be a sub-folder inside the "my mod" folder, specifically called "scripts"
Then the actual edited .txt file is inside that folder.
So it would look like this: my mod\scripts\whatever.txt
Then you click and drag "my mod" folder into vpk.exe. That creates a .vpk file w/ the name of that top-level folder.
That's what I had to do in order for it to work anyway.
What do you want to do that isn't documented?
I know this post is pretty old but it seems like you've figured how to configure the values to your liking, I was looking for something very similar to what you described and was wondering if you could possibly publish a mod for your values because I have never modded and cannot seem to figure it out. Thanks.
Unfortunately I was never able to figure out how to make all the edits in one functioning mod. I even made several posts in different L4D2/gaming/modding forums and no one seemed to have the answer, or an answer I could at least understand. Instead I opted for simplicity:
Zombies Move at 50% Speed: http://steamcommunity.com/sharedfiles/filedetails/?id=1308832168
There's a link in the description of that mod to my 30% speed version,even slower, just with a strange looking shuffle-walk way of moving. I typically use the 30% version and deal with their weird movement, because I like my zombies Romero-style.
Yeah L4D2 is one of the more difficult games I've modded, and with only limited success. Many better modders out there. I hope someone can get what you're looking for, or at least figure out how to make it. I've since abandoned modding L4D2. If you have better luck than I did, be sure to publish what you've made. I bet a lot of people would really enjoy it. I know I would.