Left 4 Dead 2

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"String table differs"?
So me and my friends have been playing L4D2 custom maps a lot lately, but it seems that since the workshop was launched for this game we always get the error "Map does not match that of server's (string table differs)". Is there any way to fix it? So far it seems unavoidable.
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Showing 1-15 of 16 comments
Rosco May 4, 2013 @ 6:25am 
I get the same problem sometimes after spending a long period updating all of our gaming group L4D2 games and steam the problem seems to be fixed but next day same problem and Steam support sux
[HOH]Hellion666 May 4, 2013 @ 7:17pm 
This error simply means that you have a different version of that map than what the server has! Either your version is newer or older than the servers! All I can suggest is keep trying to launch into different servers and hope that they are running the same version of that map! I personally update my server constantly and only run the newest version of maps.....but unfortunately not all server owners are as pro-active as me!
Voryxander Jul 13, 2014 @ 1:16pm 
Originally posted by HOHHellion666:
This error simply means that you have a different version of that map than what the server has! Either your version is newer or older than the servers! All I can suggest is keep trying to launch into different servers and hope that they are running the same version of that map! I personally update my server constantly and only run the newest version of maps.....but unfortunately not all server owners are as pro-active as me!

That is not the question or solve this, we're talking about PCs traying game together, in a lan or internet conexion, and I personally uninstall and install the game in all my cumputers and the problem is still there.
bob Jul 13, 2014 @ 1:24pm 
1. old ass thread

2. servers include local servers, you guys have different versions.
Stark Raven Jul 13, 2014 @ 1:26pm 
If you are trying to use a custom map/campaign on local play, make sure everyone's version of the map is up to date. If you are experiencing the string table differs error on an official map, try verifying your game cache.

Servers may or may not be touchy about Workshop versus manual versions of custom maps and campaigns, you may want to try both. I believe most servers run manual versions of custom campaigns.
Shao Jul 14, 2014 @ 12:05am 
Having too many custom maps can also cause this error, make sure to remove a map once you're done with it.
bob Jul 14, 2014 @ 6:11am 
Originally posted by Shao:
Having too many custom maps can also cause this error, make sure to remove a map once you're done with it.

No it doesn't. Quit spreading misinformation.
Squishymish Jul 14, 2014 @ 8:47am 
Originally posted by Linux sophia hapgood:
Originally posted by Shao:
Having too many custom maps can also cause this error, make sure to remove a map once you're done with it.

No it doesn't. Quit spreading misinformation.
Vouch.
Shao Jul 14, 2014 @ 11:26am 
Originally posted by Linux sophia hapgood:
Originally posted by Shao:
Having too many custom maps can also cause this error, make sure to remove a map once you're done with it.

No it doesn't. Quit spreading misinformation.

Why don't you go download a dozen of maps including the most complicated ones, upload them to your dedicated and test it out yourself? I'd like to see what you call misinformation. Want to also tell me that having them ain't causing any conflicts and instead reduces loading time in between maps?

Have a nice list.
City 17[www.l4dmaps.com]
Death Aboard[www.l4dmaps.com]
Death Mountain[www.l4dmaps.com]
Die Screaming[www.l4dmaps.com]
Helms Deep Reborn[www.l4dmaps.com]
Payload Hoodoo[www.l4dmaps.com]
I hate mountains[www.l4dmaps.com]
One 4 Nine[www.l4dmaps.com]
We Don't Go To Ravenholm[www.l4dmaps.com]
Luxury Death[www.l4dmaps.com]
Military Industrial Complex[www.l4dmaps.com]
No Parking[www.l4dmaps.com]
Kokiri Forest[www.l4dmaps.com]
Precinct 84[www.l4dmaps.com]
Road Warrior[www.l4dmaps.com]
Resident Evil 2 RPD[www.l4dmaps.com]
Silent Fear[www.l4dmaps.com]
Silent Hill[www.l4dmaps.com]
Space Jockeys[www.l4dmaps.com]
Tour Of Terror[www.l4dmaps.com]
Urban Flight[www.l4dmaps.com]
Vienna Calling[www.l4dmaps.com]

Without forgetting to include SM.
bob Jul 14, 2014 @ 11:40am 
Lol

Originally posted by Shao:
Originally posted by Linux sophia hapgood:

No it doesn't. Quit spreading misinformation.

Why don't you go download a dozen of maps including the most complicated ones, upload them to your dedicated and test it out yourself? I'd like to see what you call misinformation. Want to also tell me that having them ain't causing any conflicts and instead reduces loading time in between maps?

Have a nice list.

Here's the map lists for our servers, mine specifically are 3 and 4 towards the bottom.

I've had server lag and crashing issues with certain broken/♥♥♥♥♥♥ maps... Jungle Crisis 2 comes to mind. Besides that, no issues. I've run my own dedicated addons server for over a year now, I've local hosted addons games with the most at 200 or so maps on my hard drive. I can safely say that 1) certain *broken* maps can cause issues but 2) number of maps generally don't cause issues and most importantly 3) map string errors are unrelated to number of maps or any other quality.

so yeah
Shao Jul 14, 2014 @ 11:44am 
Still implies it, they "can". I've already looked up your /server/ and it barely has what many in this 'list' has. Death Mountain and Kokiri Forest will cause this error |because| of their extra's skins and yada yada. I think you still misconcept the idea of my post.
bob Jul 14, 2014 @ 11:52am 
Originally posted by Shao:
Still implies it, they "can". I've already looked up your /server/ and it barely has what many in this 'list' has. Death Mountain and Kokiri Forest will cause this error |because| of their extra's skins and yada yada. I think you still misconcept the idea of my post.

"Barely"? We have way more maps than what you listed. I removed Death Mountain because it's a laggy map, and I have no interest in playing something at 200 ping. I've never gotten a map string error with either, though.

The map string error is a specific type of consistency error; it looks at the maps themselves and detects conflicts. Maps with different level names, like idk mapexample_1 and mapexamplebeta_1 wouldn't prompt the map string error, but two levels of the same name will prompt the error if they have different content.

An example would be Silent Hill: The Otherside of Life. A while ago I was attempting the map solo, but I forgot that the old version was on my server; I played chapter 1 fine, but when I tried loading chapter 2 I got the map string error. That was because Leafo left chapter 1 alone, but he changed chapter 2, prompting the error.
Shao Jul 14, 2014 @ 12:00pm 
I ain't here to argue what maps does what, a map is a map. Meaning that it "can" cause problematics. Simple. I got that error from uploading a dozen of maps whatever the quality, they were all the same since i've used the FTP straight from my harddrive. While you just said it yourself "Different content" which as a reminder many map creators have the guts to customize default content instead of creating their own as in after causing the map string error randomly from another one who uses the same thing. Good for you if you haven't got this error, i did in the part with those and even joining regular maps would be saying string tables differs from server. Why? Because too much crap.
bob Jul 14, 2014 @ 12:46pm 
Originally posted by Shao:
I ain't here to argue what maps does what, a map is a map. Meaning that it "can" cause problematics. Simple. I got that error from uploading a dozen of maps whatever the quality, they were all the same since i've used the FTP straight from my harddrive. While you just said it yourself "Different content" which as a reminder many map creators have the guts to customize default content instead of creating their own as in after causing the map string error randomly from another one who uses the same thing. Good for you if you haven't got this error, i did in the part with those and even joining regular maps would be saying string tables differs from server. Why? Because too much crap.

Are you sure? Sometimes if you upload a map and there's an error in the upload you'll get that error- I usually double check to see that the two files are the same number of mb. I don't think I've ever seen a map string error that didn't come from a corrupt file, old/new version, or other difference in the map content, that's generally the cause.

If you're getting map string errors on official maps, that means you need to verify your files, they're probably corrupted. If you're in with some real bad luck you could have a really ♥♥♥♥♥♥ mod that ♥♥♥♥♥ up official files, although it would take impressively terrible skill to do so.
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Date Posted: Jan 18, 2013 @ 10:58pm
Posts: 16