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best way to avoid this is play with frends only if you can its the only way to get a good game as well not worth playing with unballnced teem noobs.
That hurt my brain to read that.
You do know full stops should be applied to this pargraph? XD
Vac isn't instant, you can get away with cheating for a little bit, but then it will catch up to you.
They do come up from time to time, I've seen 2 really obvious ones before (As in their camera was spazzing the ♥♥♥♥ out and they were insta killing anything near them, plus one of them was teleporting at will)
Although I have seen far more false accusations.
I've been "hackused" a few times of cheating when I just have a good amount of hours put into the game and can usually react quickly and aim decently enough in Versus...
And the same thing happened with a few friends too (and it still happens, occasionally). And tbh we're not even great players or Confogl folks... (we rarely even play Confogl). We just have some situational awereness.
@ OP:
Just because you think that you saw somebody using aimbots, it doesn't necessarily mean that the player was cheating. He/she might just be a good player.
The OP if he is an admin there are plugins to detect cheats, those of you trying to crack wise about his skill know this, right?
That being said, if you are running a 3rd party server that loads addons, you're open to every kind of material hack there is. It could range anywhere from silenced gun sounds (on the "not so bad" side) to full-blown invisible trees, bright red SI, and no view-obscuring texture when boomed. VAC does nothing to prevent these, and some are even posted on the Workshop. This is why all competitive modes should have addons disabled. I would welcome aimbots, because they are obvious to see, easy to catch and eventually VAC banned. It's material hacking that I'm more paranoid about, because anyone can do it and it's extremely hard to detect. Everyone with a good set of headphones can already "see" through walls just by listening and using common sense, so questionable shots can always be chalked up to "headphones and luck" even if that wasn't the case.
tl;dr Aimbots exist, but are not a problem in L4D2.
Seriously, you people are embarrassing yourselves.
Anyone who has played versus for more than a few hundred hours will have seen at least a few hackers here and there. If you play the same group of friends repeatedly then perhaps this might explain your bewildering naivete, in which case, you should not be commenting because your experience counts for nothing.
Aimbots, wallhacks, speedhacks and ESP hacks are a very real thing in Left 4 Dead 2. Thankfully, they aren't as prevalent as they used to be, perhaps as casual gamers have moved on to other games, their presence - however- is still felt.
There are two types of hackers: brazen hackers and the competitive hackers.
Brazen hackers don't care if you know they're hacking. They will often show off their hacks mid-game; they often equip the hunting rifle and one-shot infected from almost any angle. I have seen hackers employ speed hacks where they warp around at will while insta-killing everyhting that moves. Many do it for the lulz as they grief your game into irrelevance. (For the record this was on official Valve servers not third-party custom servers.)
Competitive hackers are smarter, they may even be good players. They don't use their aimbots continuously; preferring instead to have it binded to a key for occassions that require precision. They will one-shot special infected with little or no fail. Naturally this type of hacker is harder to detect. Only through careful observation via spectating them in first-person can one discern if they are hacking.
Indicators such as a target recticle that bounces from target to target, a continuous ability to one-shot special infected and know their positions even before they spawn.
The so-called "experts" above might disagree, saying that these things can easily be mistaken for skill.
I say bull puckey.
There's skill, there's luck and then there's hacks.
First of all, everyone eventually gets lucky. You line up a shot, pull the trigger and you insta-kill a smoker, or hunter, or spitter...whatever... in one shot. That happens to the best and worst of us. However they clearly don't happen all the time and for good reason.
Even if you have the nerve induction of a South Korean Starcraft player hopped up on a triple-espresso latté and speed, you cannot - I repeat - cannot defeat the game's built-in ballistics (not through normal unassisted means anyway) which are designed to scatter bullets over a particular distance. It's there to ensure that even a good shot cannot simply dominate infected from a distance.
Don't believe me? Go ahead, grab a sniper rifle, aim for a spot a decent distance away, and try to hit the same spot more than once. You can't do it. The source engine randomizes the trajectory within certain parameters. If the game handled bullets like lasers then a little bit of practice we'd all be able to one-shot infected. It's really not that hard since we're literally talking about moving a dot with a mouse and pressing M1.
And, while keeping this in mind, just as you can't hit the same spot over and over with precision over a distance, imagine trying to hit headshot a smoker's from 100 yards away while moving and dodging common (not to mention server latency). Hell even when you have a clear shot it doesn't kill them - and yet - these so called skillful players never seem to have this issue.
I will reiterate however: this class of player is hard to detect. Only time and experience can inform one if they are indeed hacking. Generally speaking, if their skill seems too good to be true - even by "pro" standards - it generally is. Thankfully this class of player is especially rare.
Whether hacking poses a problem for the L4D2 multiplayer scene: yes and no.
Broadly speaking they are few and far between now that they are little more than a nuisance, not so much back in the day when they were as thick as thieves. But hackers DO have a major impact on individual games. They *can* ruin the experience especially if they consistently give themselves the upper hand. Hacking, thankfully, doesn't always mean an insta-win for the hacker though. An experienced team of legitimate players can easily take away any advantage a team may have from a single hacker (if a team has more than one that's a different story altogether).
If you come across hackers best thing you can do is to disconnect, report them and find another game; don't give them the satisfaction of a game. The sooner they get bored of having their incomplete games shut down the sooner they'll move on to other games.
Here is an example of a very good player:
http://www.youtube.com/watch?v=r30Zzb_-SC0
Here's someone using an aimbot:
http://www.youtube.com/watch?v=CLV1-lFYcXc
When spectating their screen (aimbotter) it's obvious because they turn around immediately and get instant kills. Kind of lame really.