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By your title though you're implying that some, not all have this issue. Maybe just list the ones with the problem and name maybe one where they got it right.
Is the volume of Left 4 Dead(the first one) ok?
Every Valve game has the same problem. I remember that even CS: GO had this problem. The best-recorded game in terms of sound, in my opinion, is Dota 2, but it's still not perfect, though it's okay. I haven't played CS 2, so I don't know. All games have the same problem: the sounds are recorded very loudly compared to the competition, which affects the sound dynamics.
TF2, L4D, both will make your ears ring.
This isnt a Valve problem, it was a gaming problem in general in most AAA old games... I suppose this happens because most ppl these days play with headphones unlike before 2010...
This Is especially noticeable on tf2, gosh that game is so terribly designed in so many ways I am not even surprised (mvm being exception)
Nowadays AAA companies pay more attention to sound becuase nowadays most ppl play with headphones...
Wish musicians do this too, some songs are still very loud even at 10% volume lmao
Don't know why they put it so loud, I guess back then most players were using speakers instead of headsets.
I think they just want to make game sounds and music loud enough for every laptop and monitor speakers.
PS: The next topic will be "why older valve shooters have no 3rd person view"