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Nothing agaisnt that.
No because steam id will be STEAM_ID_LAN which is lan auth
Now even on offline mode it show your steamid
On another computer on the lan you got "STEAM validation rejected", even in offline mode and the server with sv_lan = 1
Well I guessI am wrong then. I didn't know it was changed. It has been a really long time since I've played a game on LAN :D
Sorry if i was rude, i should mention the edit.
"Nothing against it". Okay. Legal. I'm happy now.
TLDR;
Host of the game should get into the level they want.
Press ~
sv_lan 1
sv_allow_lobby_connect_only 0
Then the client should hit ~
connect xxx.xxx.xxx.xxx
Thanks, G.