Left 4 Dead 2

Left 4 Dead 2

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Heby Nov 15, 2014 @ 3:13am
Infected weak in versus?
Does anyone else here think that the infected in versus are a bit weak? Maybe some buffs to them, because when the survivors start getting Auto-shotties and stuff the infected start having REALLY hard time getting the surviviors killed.

My buff ideas:


HUNTER:

-Make him a bit more silent so the survivors wont immediatly know where you are.

-Increase the rate of damage he does while pouncing. Im not saying that increase the damage he doses but decrease the delay between the damage dealing. Currently its about 1 second delay. Make it something like 0.6 seconds so he can deal a bit more damage before he gets shoved away.

-Bring back the damage bonus if the Hunter is on fire.


CHARGER:

-Increase Chargers health to 800.

-Make him "slide" a bit from smaller obstacles while charging so that you dont immediatly crash to them.


JOCKEY:

-Decrease survivor resistance when the Jockeys riding him.

-Make him unshovable while riding so you have to kill him.


SMOKER:

-The smoke cloud he leaves after he dies causes 1-2 damage per second and slows down the survivors.

-The victim cannot be saved by shoving him, so you have to break the tongue or kill the Smoker.

-The tongue should not break so easily when it is in weird position.


SPITTER:

-In my opinion, Spitter is fine.


BOOMER:

-Boomer is able to move while vomiting but only at half speed.

-The vomit should not disappear if the Boomer gets shoved.


WITCH:

-Make her uncrownable OR make her get mad faster


TANK:

-Speed buff while on fire.

-Damage increased to 31 from 24 while on fire.

-Rocks cannot be destroyed.

-Give him 15% resistance to ALL gun damage


Feel free to state your opinion about these buffs and if you have your own ideas feel free to share them :D
Last edited by Heby; Nov 15, 2014 @ 3:21am
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Showing 1-8 of 8 comments
Tie Nov 15, 2014 @ 3:16am 
The infected aren't weak at all.
You can instantly kill people with Jockeys, Chargers and Smokers in alot of places.
Just learn their strengths and weaknesses, then you'll see they aren't weak.
Heby Nov 15, 2014 @ 3:19am 
Well yeah i know that, but that requires quite a lot of luck and skill sometimes, especially when your against a good team. And those tricks are quite situational because you cant do them everywhere.
Last edited by Heby; Nov 15, 2014 @ 3:20am
Petronia Nov 15, 2014 @ 3:38am 
If you play with a team that sets up plans and traps as infected, then you can truly damage the hell out of the survivors. In my opinion, you are making the infected pretty weak. You just have to learn their strengths and weaknesses just like Vexarix'd said.
davey bones Nov 15, 2014 @ 3:52am 
I feel the Boomer should get the half speed while vomiting..That's really the only one I agree with. The rest are just overcome with experience.
davey bones Nov 15, 2014 @ 3:53am 
Originally posted by Petronia:
If you play with a team that sets up plans and traps as infected, then you can truly damage the hell out of the survivors. In my opinion, you are making the infected pretty weak. You just have to learn their strengths and weaknesses just like Vexarix'd said.
Also this is the best strat..Plans once me and my friends planned a attack in versus and it went perfectly, the survivors only got the quarter of the way XD
cookies? Nov 15, 2014 @ 4:26am 
or you know we can just play confogl or realism. Maybe attack as a team of 4?
Last edited by cookies?; Nov 15, 2014 @ 4:27am
Heby Nov 15, 2014 @ 1:31pm 
Originally posted by Petronia:
If you play with a team that sets up plans and traps as infected, then you can truly damage the hell out of the survivors. In my opinion, you are making the infected pretty weak. You just have to learn their strengths and weaknesses just like Vexarix'd said.


Sorry but i dont get it. How am i making the infected weak now? CONFUSION!
Munkee Nov 15, 2014 @ 2:07pm 
The SI do lose some health I hear in versus. Because it is meant to be teambased. If you are a good team and work together, the health drop won't effect you.

It is a handicap for the infected team, since you will be attacked 4 at a time instead of SI attacking maybe 1 or 2 at a time.
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Date Posted: Nov 15, 2014 @ 3:13am
Posts: 8