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Sorry to hear that, but I'm just doing what pretty much every RE game has done lol. I can imagine you would be saying that ending in a bunker is pretty anticlimatic, but again you've just been running for your lives so it's how it's supposed to happen. Given that both the first and second games end with a self destruct sequence, then escaping in a helicopter, then the third movie changes a self destruct to a nuclear warhead, I'm not really doing anything but what capcom did ha ha. I would have loved to do more of the mansion, but that's room for a later campaign, if you think about it, can you justify any reason for extending that mansion? In search for the mansion keys? Not really, especially as a jet is flying in as you're emerging from the hive to drop a bomb on the city.
The finale might be anticlimatic (even I can agree with that), but then I'm just remaining faithful to the source material ha ha, especially when you've had a climatic and frantic run to find a place to survive within 5 minutes.
Sorry you didn't like that.
Well thank you! It means a great deal to me when fans of RE play, and a whole team at that, and enjoy it; makes me smile.
I don't blame you at all about that, I do have to agree that the mansion not having more areas is a let down, I really wanted to do more, and as I've said on other websites I totally plan to make more RE campaigns (RE: Remake might be one of them), but in regards to objectives and progression I couldn't justify it so I had to go wiht how I executed it ha ha.
Given now that I've started something (making the mansion's lobby), I should finish it ha ha
Thanks for the comments and for playing!
http://steamcommunity.com/sharedfiles/filedetails/?id=388944685
Very nice campaign. It's completely doable without being easy. The custom soundtrack was a great touch, and you have an amazing attention to detail throughout the campaign that made it very lovely to play.
We did have one trouble spot - in the finale there was one area when jumping over cars and whatnot that gave us both 300+ ping. Besides that, excellent map and I'll definitely be playing it again in the future.
Beside that is I don't really like the RE franchise. I love your campain it really well done, it was a long time since I saw somethong this good for L4D2.
The reason I think most of the games aren't actually finished, is because of two reasons. First off all, there is a lag spike issue in the finale, this has been known to disconnect players or crash the session; so that's one reason. Alternatively, there is an issue with the bots where they refuse to let the safe room blast doors close, and so it remains open thus the blast kills everyone. Most people don't know what to do about the bots and so they just say "well we did it, let's just quit" The camapign itself isn't hard or at least it shouldn't be if most players do it on expert.
That would explain a lot ! I' haven't personaly see the lag spike but experienced a crash server I tough that was somme script kiddie trying to take me down because at the same time I got autobans added to my server. (some hackers really don't like their bans lol)
I experienced it on solo when trying the campain before taking it online, I found running to the other side of the last room will make the bot run with you far enough of the blast door.
It would be great witth a little bit more of dificulty when I fisrt saw the amount of equiment I tough zombies would rain on me but no :( Their is too much equipement if you lowered it in the safe room it would create a feeling of dificulty; Even if it is so fun running the final with a m249 with fire amo ^^
Beside all of that your mapping work is really good comparaid toi other campains !
Glad you liked it! It shouldn't actually be 5 parts, it should be 4, the reason it is 5 is because there is SO much detail in all the maps, specifically maps 2, 3 and 4, I had to split map 4's areas out of map 3. So map 3 and 4 should be merged, but the source engine just can't handle it :D