Left 4 Dead 2

Left 4 Dead 2

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Mender Dec 27, 2024 @ 6:09am
Custom Maps Campaign
Most of the time, I was busy focusing on exploring custom maps to have more experiences when I play Single player, mostly Campaign mode and some Mutation mode too but depends though when I do testing or do the full game play. When I look up in the server type session when creating a lobby campaign of whatever I choose one of these custom campaigns, I only found out that it only work for the "Local Server". I tried "Official Dedicated" and "Best Available Dedicated" but doesn't work for these two. For "Steam Group Server", I don't touch that at the moment.
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Showing 1-8 of 8 comments
Mender Dec 27, 2024 @ 6:12am 
Btw, what is sv_consistency 0 console command. Because I feel unfamiliar as I tried it out last month.
jaytea Dec 27, 2024 @ 7:21am 
Sv_consistency set on 0 allows for other players to join seamless without having to download the hosters' addons

This being set to 1 by default leaves players being clueless for the reason why nobody had been joining their lobby for the past 20 minutes into the gameplay

I'm pretty sure this doesn't affect players that don't use mods at all(?) - no idea if this is true as I have seen the theory years ago
Jakiy Dec 27, 2024 @ 6:12pm 
Custom maps only work if you host a local server for online. Steam group only work if you joined a Steam group that host a server. Basically Official is very obvious, official Valve servers and Best Dedicated could be servers that made by people whether rented or not. The drawback is that local rely heavily on you so yeah if others are masochist enough, they can stay and keep playing with such ping.
Mender Dec 31, 2024 @ 10:20pm 
Originally posted by jaytea:
Sv_consistency set on 0 allows for other players to join seamless without having to download the hosters' addons

This being set to 1 by default leaves players being clueless for the reason why nobody had been joining their lobby for the past 20 minutes into the gameplay

I'm pretty sure this doesn't affect players that don't use mods at all(?) - no idea if this is true as I have seen the theory years ago

Oh I see now, Thank you, I appreciate it.
Mender Dec 31, 2024 @ 10:21pm 
Originally posted by Jakiy:
Custom maps only work if you host a local server for online. Steam group only work if you joined a Steam group that host a server. Basically Official is very obvious, official Valve servers and Best Dedicated could be servers that made by people whether rented or not. The drawback is that local rely heavily on you so yeah if others are masochist enough, they can stay and keep playing with such ping.

Thank for the info.
Mizu Jan 1 @ 7:22am 
Originally posted by DasherZapperShen:
Btw, what is sv_consistency 0 console command. Because I feel unfamiliar as I tried it out last month.

To add as well, consistency is meant to enforce critical files, such as weapon scripts and .MDL's of only the special infected. This is because the MDL carries hitbox data, if a player was to join with custom infected models that increase/decrease the hitbox, they would be kicked for a consistency error. Same goes with weapon scripts. Setting to 0 will disable this function. However for some unknown reason, if a host was to host a local server with special infected addons that were custom, other players will not be able to join as the loading bar will disappear and never go up. Currently I've found no workaround for this, only thing is just disabling your special infected addons when your the host.

Official servers don't work as well, as the main server infrastructure doesn't have the map's BSP files on the main server. For a custom map to work on dedicated servers, the server host must add the maps whole VPK into the server list and allow the server to read it. This however comes with huge problems as the server will tend to run into string-table issues and will most likely crash players to the desktop as a result. Your best option is local, never trust third party servers especially when a lot of them just have terrible scripts. If your playing single player, just use the single player tab, or run the map via the console if you have the provided maps BSP name.
Mender Jan 1 @ 3:20pm 
Originally posted by Mizu:
Originally posted by DasherZapperShen:
Btw, what is sv_consistency 0 console command. Because I feel unfamiliar as I tried it out last month.

To add as well, consistency is meant to enforce critical files, such as weapon scripts and .MDL's of only the special infected. This is because the MDL carries hitbox data, if a player was to join with custom infected models that increase/decrease the hitbox, they would be kicked for a consistency error. Same goes with weapon scripts. Setting to 0 will disable this function. However for some unknown reason, if a host was to host a local server with special infected addons that were custom, other players will not be able to join as the loading bar will disappear and never go up. Currently I've found no workaround for this, only thing is just disabling your special infected addons when your the host.

Official servers don't work as well, as the main server infrastructure doesn't have the map's BSP files on the main server. For a custom map to work on dedicated servers, the server host must add the maps whole VPK into the server list and allow the server to read it. This however comes with huge problems as the server will tend to run into string-table issues and will most likely crash players to the desktop as a result. Your best option is local, never trust third party servers especially when a lot of them just have terrible scripts. If your playing single player, just use the single player tab, or run the map via the console if you have the provided maps BSP name.

So I just disabling all of the special infected add-ons in order to work? I gonna to check it out.
Last edited by Mender; Jan 1 @ 3:22pm
kev Jan 1 @ 8:35pm 
what custom map is the best in yall opinon?
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Date Posted: Dec 27, 2024 @ 6:09am
Posts: 8