Left 4 Dead 2

Left 4 Dead 2

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Chinaman May 14, 2022 @ 1:13pm
Is 3D sound possible to achieve in this game?
I can tell where the zombies are on a horizontal plane (combination of front, behind, left or right).

I cannot tell where the zombies are on a vertical plane (above or below me). Zombies upstairs sound like zombies on the same floor as me. It confuses the hell out of me.

Is there any way to achieve 3D sound that will help me hear whether the zombie is above or below me in addition to the horizontal direction?

Like this: https://www.youtube.com/watch?v=91BUM3WhCfo
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Showing 1-13 of 13 comments
AustrAlien2010 May 14, 2022 @ 2:07pm 
Three-dimensional audio? Positional audio? Vector based audio? How is this called exactly?

https://en.wikipedia.org/wiki/Dolby_Atmos
If you look at the image, you can see that you need to have loudspeakers hanging above you. I expect that you need speakers underneath you, to hear sounds coming from below.

Ambisonical audio this is called perhaps?
https://en.wikipedia.org/wiki/Ambisonics
Last edited by AustrAlien2010; May 14, 2022 @ 3:13pm
Stuart May 14, 2022 @ 2:46pm 
5.1 audio will do the trick
Chinaman May 14, 2022 @ 2:51pm 
I'm not an expert but I am wearing headphones and I can hear the sounds 'above me' in the video attached. So that's the question. Is it possible to reproduce the effect of height channels in this video game in order to hear the sounds above me and below me using headphones?
Originally posted by ♥♥♥♥♥♥♥♥:
I'm not an expert but I am wearing headphones and I can hear the sounds 'above me' in the video attached. So that's the question. Is it possible to reproduce the effect of height channels in this video game in order to hear the sounds above me and below me using headphones?
https://www.youtube.com/watch?v=OjNpRbNdR7E
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geordiebroon58 May 14, 2022 @ 3:08pm 
This game should have 3D audio tho no reason not to

3D audio on a video is a difrent to a game and the video you showed was aimed towords more of a video experience
Chinaman May 14, 2022 @ 3:10pm 
Cool, 5.1 works. The downside is that the sound is very tinny :steamsad:
Trunten May 14, 2022 @ 3:24pm 
if the game supports it and you have the setup for it, it should do it automatically.
perhaps even just with the right headset alone.
you do not need to do anything with the physical locations of the speakers.
stuart and geordi are correct.
you confirmed it works, so you could ask a moderator to close this now.
as you see, only 3 of us were useful here lol.

lol, you don't need a lecture and detailed explanation like a science chemistry class.
not even relevant information anyway lol.

Even when 7.1 speaker option is selected,
game may still output to only 5 speakers,
leaving the side surround speakers void of sound.
This issue is typically present in Source engine games that use Miles Sound System.
If only up to 5.1 is available, select 5.1 and the game will discretely output to 7 speakers

Most games developed in the preceding decade will experience problems
going from the simple lack of EAX effects to the complete demotion to stereophony

https://www.pcgamingwiki.com/wiki/Engine:Source#Enabling_7.1_Output_.28Windows_Vista_and_later.29

https://www.pcgamingwiki.com/wiki/Glossary:Sound_card#DirectSound_hardware_path
Last edited by Trunten; May 14, 2022 @ 6:33pm
AustrAlien2010 May 14, 2022 @ 4:46pm 
As long as that works for you. But I am not sure if that works for everyone. Because I've tried this, and I couldn't hear anything coming from above. It just sounded different. You can give a sound coming from above a certain audible distinction, (by for example dampening it,) but I am not sure if that will make the sound sound as if the sound is coming from above.

If in-game the source of a sound is above you, then only when the player looks down and the game causes the sound to come from a rear speaker, then the sound comes from "above". Or at least, relative to the player character's actual position.
Last edited by AustrAlien2010; May 14, 2022 @ 6:30pm
Trunten May 14, 2022 @ 5:37pm 
7.1, 5.1 surround sound, 4 speaker surround
https://www.pcgamingwiki.com/wiki/Left_4_Dead_2#Audio
what? May 14, 2022 @ 6:46pm 
The game has pretty terrible audio mixing.

I'm using DT770's. Directional audio is horrendous overall for me. Can barely tell when a zombie's behind me until I've already been hit.

And if you increase the volume to compensate? Everything else becomes deafening.
Chinaman May 15, 2022 @ 3:41am 
I did some experimentation with no clip and freezing zombies.
Vertical sound direction actually exists for me both in Headphones and 5.1. It's just not the best quality. Maybe that's why I felt like I couldn't tell which floor the zombies were on. But I could definitely hear whether a boomer was directly above or below me.
Tried a software called Boom 3D and it SEEMS to help.
For reference, my headphones are DT 990 PRO
geordiebroon58 May 15, 2022 @ 3:54am 
Originally posted by ♥♥♥♥♥♥♥♥:
I did some experimentation with no clip and freezing zombies.
Vertical sound direction actually exists for me both in Headphones and 5.1. It's just not the best quality. Maybe that's why I felt like I couldn't tell which floor the zombies were on. But I could definitely hear whether a boomer was directly above or below me.
Tried a software called Boom 3D and it SEEMS to help.
For reference, my headphones are DT 990 PRO

maybe should change your audio settings to headphones or something? may make it stand out more
G54B May 15, 2022 @ 4:50pm 
dsp_off 1 // sound
dsp_enhance_stereo 0 // sound
dsp_slow_cpu 0 // sound
dsp_volume 0 // sound

these are consle cheats that make the sound much more directional (i believe no way for offical servers to use though.)
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Date Posted: May 14, 2022 @ 1:13pm
Posts: 13